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Model info

Content type:Accessories
Сreated by: Koyoinu
Views: 24 404
Protoknotter

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Description

rigged, no dps

Comments: 6
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  • foto
    Spade_3 #6
    0
    asset creator didnt weight paint the model.
    1. go into blender, assign an armature modifier to the mesh
    2. add vertex groups matching all of the names of the bones (case sensitive)
    3. select your mesh and armature, go into weight paint mode and do "weights --> assign automatic from bones"
    4. check if it looks good. manually adjust weight paint if needed
    5. export as fbx
    6. profit
    23 August 2026 21:46
  • foto
    -ŇøňĘx¡şt¡ňġ- #5
    0
    How do you add a working physbone, it shows the physbone is there but it doesnt move with the physbone
    3 September 2025 00:17
  • foto
    Riley dw1740 #4
    0
    Ascii, I can show you how to fix that if you dm me on discord : riley1740
    15 February 2025 07:49
  • foto
    Ascii #3
    0
    there is no scene stuff when I drag drop the file, only the fbx and I can't change the material so it's just blank.. wth
    2 December 2024 01:48
  • foto
    yourbigdaddyelfboy #2
    0
    Edger284, i made it able to be seen on quest
    2 August 2024 20:59
  • foto
    Edger284 #1
    +1
    Not Quest supported
    3 February 2023 16:01