Feathered Tail
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Description
It flows smoothly with the preset physbone settings in the scene prefab, but will requite the VR Chat SDK being imported FIRST.
Download package contains a zip folder with the Unity scene prefab, tail FBX, Substance Painter File, and 4k textures, and UV map.
When applying a material to it I recommend using Poiyomi and turning OFF the backface culling for the feathers. They are 1 sided, so unless this is done they appear invisible from beneath the tail. This was done to optimize the feathers.
Specs:
BONES: 15
VERTICES: 4,312
EDGES: 8,138
FACES: 3,888
TRIS: 7,368
It's advised to attach it to the HIPS on your armature, and make sure the physbone starts at TAIL 2.
Download package contains a zip folder with the Unity scene prefab, tail FBX, Substance Painter File, and 4k textures, and UV map.
When applying a material to it I recommend using Poiyomi and turning OFF the backface culling for the feathers. They are 1 sided, so unless this is done they appear invisible from beneath the tail. This was done to optimize the feathers.
Specs:
BONES: 15
VERTICES: 4,312
EDGES: 8,138
FACES: 3,888
TRIS: 7,368
It's advised to attach it to the HIPS on your armature, and make sure the physbone starts at TAIL 2.