Home » Accessories » TVF- The Foundry Standard Base

Model info

Content type:Accessories
Сreated by: Skuny
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TVF- The Foundry Standard Base

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Description

~The Foundry Standard Base~

~Features~

4K Body Textures/Maps/Decals
Commercial & Personal Use
Free Clothes!
2K Clothing Textures/Maps
Symmetrical UV
Shape Keys for Body Shape Customization
DPS Shape Keys
Anti-Clipping Shape Keys
Twist Bones
PSD Files for Body Texture and Decals
Unity Package With Prefab, Materials, Physics Settings
Root Bones
Includes Guide for Using the Base to it's Fullest Potential and Other Useful Tips
T H I C C and Optional Not So Thicc
High-Heeled Version Included
~Statistics~

Total Bones - 101
Body Poly Count - 56,904
Bra Poly Count - 8,064
Panties Poly Count - 2,864
Thigh Highs Poly Count - 5,568
Shape Keys - 55
Materials - 1
~TOS~

>You cannot resell/claim/redistribute this asset or any of its parts and files.
>You must credit me if you are using any parts of the base on another base
>You MUST credit me if you are using this base on a model for sale (discord and/or gumroad link)
>You cannot use this asset on a free/nitro model (ask for permission first) giveaways are fine
>Editing this asset does not make it yours, CREDIT THE ORIGINAL CREATOR
>If people ask for your edit of this base, they must show proof of purchase of the original
>This base can be used on public models
>This product cannot be refunded
*If you think anything might be broken/bugged on the asset, please DM Skuny#0087, join the discord https://discord.gg/thevirtualfoundry, or download the latest version, it might already be fixed!

© Copyright Skuny. All Rights Reserved
Copyright protected with
www.ProtectMyWork.com
Comments: 8
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  • foto
    JD #8
    It's a broken base, making custom blendshapes BREAKS the whole body and it is on a constant glitch and plays the blendshapes on play mode and i did everything right..
    17 February 2024 00:04
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    sleepypuppy69 #7
    updated ver?
    23 December 2023 00:58
  • foto
    gummypup #6
    therabbithole, Thank you I didnt see this. i havent had this issue yet with using it so Im not what sure what they did.
    23 May 2023 13:43
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    therabbithole #5
    hot Pockits chickin, if the leg bones are attached to the neck then the issue might be it's parent. select the leg bones that seem attached to the neck, then go to bone properties > relations > parent, from there if their parent is the neck just change to the right one (Right Leg parent is Hips, Right Knee parent is Right leg, etc) if it isn't a parent thing then maybe check your weight painting?
    21 May 2023 17:02
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    therabbithole #4
    ahhh T_T ty ty can't wait to work with it!!
    20 May 2023 22:33
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    babycakes #3
    CoOkieee, wdym? how would I?
    17 May 2023 06:23
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    CoOkieee #2
    hot Pockits chickin, just fix it its not hard
    lol
    15 May 2023 19:18
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    babycakes #1
    This is so broken the leg bones are attached to the neck I worked 7+ hours in blender just for it to be broken
    😭
    15 May 2023 18:20