Bonk Bat for VRChat avatars
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Description
This is a bonk bat unity package I've made to be put on 3.0 avatars for VRChat.
Notable features:
On-contact bonk audio and particle effects.
3 different material swaps for the bat.
Toggle-able "No Horny!" decals.
Toggle-able particle effects.
Built-in party popper!
This unity package contains an easy to setup prefab, an animator controller, animations, and guidance on how to install it onto your avatar. Located inside the unity package is a text document called 'Read Me' that contains how-to-use instructions. An installation video is also posted on this page.
-ASSET STATS-
Parameter memory cost: 9
Skinned mesh renderers: 3
Mesh poly count: 1,296
Material slots: 10
Particle systems: 6
Total combined max particle count: 353
Audio sources: 8
Expected SDK performance rating: Medium
-REQUIREMENTS FOR INSTALL-
FX controller that does not use mixed Write Defaults. Either all on, or all off. I do not provide support for mixing Write Defaults.
Poiyomi Toon Shader (version 8.0/1).
VRCFury
-Links for PoiyomiToonShader and VRCFury can be found in the description of the Youtube tutorial-
*If you are upgrading from an older version of this asset, prior to importing a newer version you must remove all older files from your unity project as well as all controller layers, parameters, and objects associated with the asset from your avatar.
**IMPORTANT NOTES**
This package is not setup for Quest avatars.
On-contact sounds and effects will only play if both you and the recipient of bonks has VRChat interaction settings turned on.