The Hefty Horsin' Hose
To download the model, you need to log in.
Description
FEATURES:
Designed for use in Unity-based social VR apps
Weighs in at 4616 triangles with a single material for an optimized experience whatever your needs
Prepared prefabs for easy placement on any avatar; includes VRCFury-enabled prefabs for even easier, automatic and non-destructive installation
Standard and Poiyomi Pro material presets for each piece; penetration capability via VRCFury's Super Plug Shader allows compatibility with many more shaders!
Multiple variants of the Hefty Horsin' Hose with jiggle physics (may require Dynamic Bones script, not included)
Multiple premade animations for erection, throbbing loop, blendshape changes, dynamic scale slider and toggles, with demonstration FX controllers
Supports Dynamic Penetration System, Thry's Penetration System and Super Plug Shader (requires outside plugins, not included)
Comes with several blendshapes to allow for extra customization inside Unity, as well two combo blendshape animations to preview possible customizations
Base texture and alternative tintable version for more Unity customization
Comes with Blender, Photoshop and Substance Painter files for more extensive customization
Detailed instructions for adding prepared prefabs to any avatar included!
Included in Packages:
Project file (.blend): Rigged 3d model with blendshapes, ready for mesh modification (Saved with Blender 3.3)
FBX: Exported from Blender into Unity, setup for TPS, DPS and SPS compatibility (Exported from Blender 3.3 using Unity presets)
Unity files (.unitypackage): Come with multiple scenes that demonstrate the models on their own, as well as prefabs that can be added onto an avatar easily (Uses Unity 2019.4.31f1)
Substance Painter files (.spp): Organized layers and settings for customizing the model's textures, including baked mesh maps (saved with Substance Painter 2020 Steam Edition)
Image files (.psd and .png): PSD format file exported directly from Substance Painter (base color); multiple texture maps exported from Substance Painter for use directly in Unity; includes tintable base color for recoloring inside Unity
Designed for use in Unity-based social VR apps
Weighs in at 4616 triangles with a single material for an optimized experience whatever your needs
Prepared prefabs for easy placement on any avatar; includes VRCFury-enabled prefabs for even easier, automatic and non-destructive installation
Standard and Poiyomi Pro material presets for each piece; penetration capability via VRCFury's Super Plug Shader allows compatibility with many more shaders!
Multiple variants of the Hefty Horsin' Hose with jiggle physics (may require Dynamic Bones script, not included)
Multiple premade animations for erection, throbbing loop, blendshape changes, dynamic scale slider and toggles, with demonstration FX controllers
Supports Dynamic Penetration System, Thry's Penetration System and Super Plug Shader (requires outside plugins, not included)
Comes with several blendshapes to allow for extra customization inside Unity, as well two combo blendshape animations to preview possible customizations
Base texture and alternative tintable version for more Unity customization
Comes with Blender, Photoshop and Substance Painter files for more extensive customization
Detailed instructions for adding prepared prefabs to any avatar included!
Included in Packages:
Project file (.blend): Rigged 3d model with blendshapes, ready for mesh modification (Saved with Blender 3.3)
FBX: Exported from Blender into Unity, setup for TPS, DPS and SPS compatibility (Exported from Blender 3.3 using Unity presets)
Unity files (.unitypackage): Come with multiple scenes that demonstrate the models on their own, as well as prefabs that can be added onto an avatar easily (Uses Unity 2019.4.31f1)
Substance Painter files (.spp): Organized layers and settings for customizing the model's textures, including baked mesh maps (saved with Substance Painter 2020 Steam Edition)
Image files (.psd and .png): PSD format file exported directly from Substance Painter (base color); multiple texture maps exported from Substance Painter for use directly in Unity; includes tintable base color for recoloring inside Unity