Home » Avatars » Trinity Father

Model info

Content type:Avatars
Сreated by: Lestery
SDK: 3.0 (VRChat)
Platform: PC
Рhysbones: No
Full body: Yes
Nsfw: Yes
DPS: No
Views: 39 212
Trinity Father

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Description

Unity 2018.4.21 f1
VRCSDK 3.0
poiyomi pro any version will do
Dynamic bones

-full pbr maps

-dissovle toggle

-dissolve spawn and afk

- double handed spring joint

- shirt, jacket, hat, mask, bird mask, sword, glasses toggle

- hue shift

-nsfw toggle

-facial gestures

-full body ready

-sword parent constraint from back to hand animation
Screenshots of model Trinity Father in the game
Comments: 17
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  • foto
    MrDafty #17
    how do i reposition the sword cause in vrchat I'm holding it by the sword
    6 September 2022 21:18
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    Darkhal #16
    most of avatars in this site for me it says "400 Bad Request
    Request Header Or Cookie Too Large
    nginx" this what it is Dx
    26 August 2022 13:57
  • foto
    Grym3515 #15
    keeps saying its a sample scene no matter what model i use from the package what am i supposed to do (using most current 3.0 sdk)
    28 April 2022 18:58
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    iworen #14
    Should I still be doing this in unity 2018? Or should I use 2019 now/
    28 April 2022 10:30
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    HugMe #13
    OK yeh found avatar in the fbx and prefab instead of it being in scene, and fixed the shaders but when I try and build/publish is comes up with an error
    "ArgumentException: EditorSceneManager.SetActive failed; you can not save a preview scene". Any thoughts?
    13 January 2022 00:39
  • foto
    Forg #12
    MidnightSin,
    Thank you! I'll try that :)
    1 January 2022 12:46
  • foto
    MidnightSin #11
    Forg,
    try a different version of the 3.0 SDK, and if needed, delete any missing scripts if you find them
    1 January 2022 08:07
  • foto
    Forg #10
    sugarrushx,
    I'm having the same problem. I've tried just about everything. It gets all the way up to where the avatar starts preparing everything to upload and then it stops, gives me an error saying the prefab file is missing. It hasn't been moved or deleted, and throws a new prefab in the assets folder that mirrors the current scene MidnightSin, Is there a fix for this? I've done everything I normally do when uploading an avatar, adding 3.0 SDK, Poyomi, dynamic, etc. This one is acting differently.
    31 December 2021 13:24
  • foto
    sugarrushx #9
    So when i tried to upload the model it says missing prefab, what should i do?
    9 December 2021 06:38
  • foto
    MidnightSin #8
    TO EVERYONE SAYING THERE ARE ISSUES UPLOADING THE MODEL, IT IS IN A FOLDER CALLED FBX AND PREFAB, THERE IS NO SCENE, IT IS A PREFAB, USE YOUR OWN POIYOMI SHADERS, DYNAMIC BONES, AND SDK IF YOU WANT, IF YOU USE THE CORRECT SDK (3.0) THEN IT WILL HAVE THE TOGGLES, THIS IS THE OFFICIAL PACKAGE
    22 November 2021 07:42
  • foto
    SirRDragonBornKnight #7
    I cant find the modal to upload avatar onto unity
    19 November 2021 03:59
  • foto
    DaddyBlanket #6
    i had to delete poi shaders and sdk and close the project and then open up the project again then readd the sdk and shaders just to get it to work.
    17 November 2021 11:14
  • foto
    DaddyBlanket #5
    i had to delete poi shaders and sdk and close the project and then open up the project again then readd the sdk and shaders just to get it to work.
    17 November 2021 11:14
  • foto
    MidnightSin #4
    SnakPack,
    I had no issues with uploading this model, you just need to find the stuff in the folders :)
    16 November 2021 14:54
  • foto
    SnakPack #3
    I think it is missing scene and model prefab.
    16 November 2021 09:11
  • foto
    MidnightSin #2
    TinyToons,
    double check for a scene, or look for a prefab of the model
    6 November 2021 04:37
  • foto
    TinyToons #1
    Where is the scene I'm supposed to open, Is it not there?
    6 November 2021 02:51