Description
How to use this package and upload to VRChat.
1. Open Unity 2019.4.31f1
2. Import VRChat Avatar SDK (3.0).
3. Import a Shader you want to use, Poiyomi Pro is recommended.
4. Import Dynamic Penetration System
5. Import The Avatar Package.
Avatar Special Features
FBX's of main model and ff Accessories separately (Hat, and Mask)
All animations and controllers for them are included, (If you want to add the extras to any other avatar)
Full, Optimized, and Quest Upload ready prefabs depending on which Version purchased )
122 Poly count (Full Version) 63K (Opti)
18 Mats (Full Version) 10 Mats (Opti)
50MB In-Game (Full Version)
Upload ready prefabs
White, Black and blue Textures for all clothing (Blue can be hue shifted into anything)
FBT (Works well with New IK System) Around 6.1 to 6.2 IRL height. (I recommend using the arm length calibration for the best results)
About 160 animations in controllers total for all clothing/body options to function
Well organized export and folders for easy access
๑ஓ─── Physics Bones ───ஓ
Hair
Ear buds
๑ஓ───3.0 Toggles/Menu───ஓ
Clothing Menu
- Long Sleeve -
6 main categories of Textures, all can be white color swapped and hue shifted emissions for all categories seamlessly + Dissolve Animation that changes with Hue
- Shirt -
1 main Texture, can be white color swapped and hue shifted to any color + Dissolve Animation that changes with Hue
- Pants/Shoes /Underwear
3 main categories of textures, all can be white color swapped and hue shifted emissions for all categories seamlessly + Dissolve Animation that changes with Hue
(Pants and Shoes work together in a way to sort colors)
Pants and underwear can be toggled off.....to show yes...
^
COMPATABLE WITH DPS AND MUST IMPORT TO WORK. <- Link here
-Auto Hue Shift
Takes every single Textures emission and automatically shift them over time in a rainbow fasion going through all the colors.
Accessories Menu
- Hat -
3 main categories of Textures, all can be white color swapped and hue shifted emissions for all categories seamlessly
4 Logos to choose from, all can be hue shifted and work with all versions/combinations of the hat, + Dissolve Animation that changes with Hue
Moving dissolve texture can be toggled on and off
- Mask -
5 main categories of Textures, and 2 main categories of white textures that work together to make awesome combos of the masks, all have hue shift + Dissolve Animation that changes with Hue,
Moving dissolve texture can be toggled on and off
- Chain and ear buds -
Can be toggled (also ear buds have a rick roll audio toggle on hanging earbud for when people wanna hear what you're listening too ;)
Body Menu
- Tats -
3 Main textures to choose from and all can be hue shifted/toggled off
Full/Pulsing modes
- Eye's -
3 Main textures to choose from and all can be hue shifted or be white
- Hair -
1 Main texture, can be hue shifted and white color swapped