Home » Avatars » Camille

Model info

Content type:Avatars
Сreated by: Pαχil
SDK: 3.0 (VRChat)
Platform: PC
Рhysbones: Yes
Full body: Yes
Nsfw: Yes
DPS: No
Views: 12 437
Camille

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Description

-Physbones in all the right places

skirt is rigged can be grabbed and posed
bra is rigged can be grabbed and posed
-Hair color swaps, 5 different hair colors to choose from

pink
Brown
black
dirty blonde
-Vrc reciever toggles

head activates happy face tail wag
head near her face activates kiss face
player hands near koochie activates shy face and tail tuck
-DPS in hand, butt, vag, mouth

butt and vag dps has blendshape animation to spread
mouth dps triggers mouth sucking face
has a lewd face animation for intercourse
-All clothes are toggable to mix and match

plenty of fun blendshape animations on the crop top for erotic play
-Spray bottle accessory to shooo away horny neko chans

-VrLabs pen for shy mutes

This package requires the most recent sdk VRCSDK3-AVATAR-2022.04.21.03.29_Public or later

Poiyomi 7.3.46 or later

raliv dps

poiyomi->Raliv->Sdk->Avatar package

drag in prefab of avatar, detach blueprint id and upload

Comments: 9
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  • foto
    Devi #9
    Quote: rainbowkitty266
    FOR QUEST!!
    Import SDK3 then quest model
    Import VRCQuestTools
    In quest tools at the top, click convert avatar for quest
    Select the prefab for the avatar selection in the tab that pops up
    Click convert
    Go back into quest tools and click remove physbones
    REMOVE ALL physbone collider and components
    if the original camille prefab is in the scene you can delete it
    there should be a prefab in the scene named "Camille updated (Quest)"
    auto fix any issues and upload! if you want to upload for PC and quest, simply go into the SDK control panel, search your content manager for the Camille PC version you uploaded, copy the ID to that, click on the prefab in the scene, paste that in the pipeline manager, and attach then upload! this worked for me hopefully it works for you guys, I don't have much knowledge on unity so I'm sorry if this doesn't work.

    PikaPilot,
    go into vrlabs; marker; and remove the editor folder, that should fix that error!

    rainbowkitty266, you have to drag the prefab for quest avi, converting messes up breast jiggle
    20 November 2023 22:56
  • foto
    rainbowkitty266 #8
    FOR QUEST!!
    Import SDK3 then quest model
    Import VRCQuestTools
    In quest tools at the top, click convert avatar for quest
    Select the prefab for the avatar selection in the tab that pops up
    Click convert
    Go back into quest tools and click remove physbones
    REMOVE ALL physbone collider and components
    if the original camille prefab is in the scene you can delete it
    there should be a prefab in the scene named "Camille updated (Quest)"
    auto fix any issues and upload! if you want to upload for PC and quest, simply go into the SDK control panel, search your content manager for the Camille PC version you uploaded, copy the ID to that, click on the prefab in the scene, paste that in the pipeline manager, and attach then upload! this worked for me hopefully it works for you guys, I don't have much knowledge on unity so I'm sorry if this doesn't work.

    PikaPilot,
    go into vrlabs; marker; and remove the editor folder, that should fix that error!
    30 November 2022 11:24
  • foto
    PikaPilot #7
    ChananaBanana,
    Platform is PC only. Unfortunately, the only fix is to not use Quest.
    19 July 2022 05:29
  • foto
    PikaPilot #6
    When I import the package, I get the following errors and cannot compile:

    Assets\VRLabs\Marker\Editor\AnimatorCloner.cs(292,27): error CS1061: 'VRCAvatarParameterDriver' does not contain a definition for 'ApplySettings' and no accessible extension method 'ApplySettings' accepting a first argument of type 'VRCAvatarParameterDriver' could be found (are you missing a using directive or an assembly reference?)

    Assets\VRLabs\Marker\Editor\AnimatorCloner.cs(292,45): error CS1061: 'VRCAvatarParameterDriver' does not contain a definition for 'ApplySettings' and no accessible extension method 'ApplySettings' accepting a first argument of type 'VRCAvatarParameterDriver' could be found (are you missing a using directive or an assembly reference?)

    I haven't even dragged the prefab in yet.
    18 July 2022 06:55
  • foto
    PikaPilot #5
    Cute avatar! Can't wait to try her out
    18 July 2022 04:31
  • foto
    Toast.eXe #4
    how do i fix the too many physbones for the quest version?
    13 June 2022 20:14
  • foto
    ToxicFlower #3
    VRC,
    you probably only dragged in the scene and not the prefab. I did it multiple time before actually slowing down to pay attention. even if you didn't detach the blueprint there still would have been a problem so remember people lets help each other and not be dicks <3
    12 June 2022 19:17
  • foto
    Penguinstar #2
    VRC,
    you prob dident detach blueprint. have knowledge of unity <333.
    11 June 2022 15:19
  • foto
    VRC #1
    prefab error, i really dont know what could be but that isnt the fisrt one that this happens
    11 June 2022 14:50