Home » Avatars » Hailey

Model info

Content type:Avatars
Сreated by: bskftw
SDK: 3.0 (VRChat)
Platform: PC
Рhysbones: Yes
Full body: Yes
Nsfw: Yes
DPS: No
Views: 24 880
Hailey

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Description

How to use this package and upload to VRChat.

1. Open Unity 2019.4.31f1
2. Import VRChat Avatar SDK (3.0).
3. Import a Shader you want to use, Poiyomi Pro is recommended.
4. Import The Avatar Package.

Avatar Special Features
12-Clothing pieces-
-Main Dress with 3 styles and 3 textures.-the neck can be shown and the dress converts into a halter top too!
-Every piece of clothing has two texture toggles.
-Mix and match with many options!
12 face expressions!
6-Hair textures w individual hue shift-
-turning on a hair texture, then turning it off has a constant dissolve effect between two hair textures which is interesting!
6-Eye toggles-just changing the eyes makes a big difference!
4 individual hue swaps-Hair,Eyes,Clothes,tattoos-
Slick dissolve transitions when swapping clothes
Lighting toggles-
Tons of toggles-
(Textures-bows-eyes-shoes-clothes-ears-tail-glasses-neckband-leggings-sleeves-straps-pasties-underware)
Custom everything:)

VrLabs Marker
SleightlyBall-springjoint

Comments: 8
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  • foto
    Explicitz GhosT #8
    deleting vrlabs has now let me upload her
    15 June 2022 08:12
  • foto
    Explicitz GhosT #7
    LotusBunBun,
    vrlabs marker what reimport it
    15 June 2022 07:34
  • foto
    LotusBunBun #6
    Quote: Explicitz GhosT
    LotusBunBun,
    what poi should we use

    The newest poi pro is recommended.

    Quote: Explicitz GhosT
    still got prefab id

    You might need to make a fresh project. Order I put everything in:
    NEWEST SDK -> Newest Poi Pro -> Dynamic Bones -> Avatar Package -> VRLab Marker. That's all. Lock the folder the mats are in to help the upload time be faster, and then hit the button to change the dynamic bones to phys bones. Upload and it's good to go. I was in it just a hour ago and it works fine.
    15 June 2022 00:41
  • foto
    Explicitz GhosT #5
    still got prefab id
    14 June 2022 23:53
  • foto
    Explicitz GhosT #4
    LotusBunBun,
    what poi should we use
    14 June 2022 23:39
  • foto
    LotusBunBun #3
    To fix it, you have to have Dynamic bones, it isn't set to the phy bones. Also, reinstall the marker as well and it will be fixed.

    parzival,
    This version isn't the phy bone version, you will need to have dynamic bones in first then convert them with the SDK.
    14 June 2022 20:59
  • foto
    Explicitz GhosT #2
    it does have some issues
    14 June 2022 16:00
  • foto
    Cookiies #1
    Are you using most recent vrc sdk?
    14 June 2022 11:20