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Model info

Content type:Avatars
ะกreated by: mangobash
SDK: 3.0 (VRChat)
Platform: PC
ะ hysbones: Yes
Full body: Yes
DPS: No
Views: 7 488
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Description

No TDA assets ๐Ÿ’œ Unity 2019.4.31f1 Model ๐Ÿ’œ 3.0 Avatar๐Ÿ’œ FBT Ready ๐Ÿ’œ Physbones only ๐Ÿ’œ

Very Poor rating ๐Ÿ’œ SFW ๐Ÿ’œ No uploads ๐Ÿ’œ PC only ๐Ÿ’œ

Features:

-Toggles:
Sweater, Vans, Backpack, Garter, Ear muffs, Hair pins, Bandages, Hand Warmer, Collar, Piercings, Ears and Tail;

- Hair:
Space buns, Long hair with ponytail;

-Colors:
Hair material swap (8 materials), Eye material swap (6 materials), Crop top material swap (5 materials), Vans material swap (6 materials), Sweater color swap to black, Earmuffs color swap to white, Clean skin option to switch from the tattoo texture.

-Toys/Other:
Among Us Follower, Mystic Shell;

-6 Custom Face Emotes;

-Contact reactions:
Headpat;

-PhysBones, Colliders & Jiggles everywhere as expected;

-Fixed bounding box, so your meshes don't disappear on certain angles!

-GoGoLoco is very useful for half-body VR users.

-NOT QUEST COMPATIBLE DUE TO THE HAIR AND THE HEAD TEXTURES. It will not look good, I promise.

- The model is SFW ONLY, the mesh is cut underneath the clothing. She will not have a NSFW version.


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Importing instructions:

You will need to import these unity assets before importing the model:

1.Start with a clean 2019.4.31 Unity project;
2.VRC SDK3;
3.Poiyomi Free shader (not included), I have used Poi.Toon.7.3.50.
4.Model package;
5.Double mouse click on "OPEN ME PLS" unity scene or you can drag it to the Hierarchy tab.
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IMPORTANT, PLS READ: (common issues and easy fixes)

-If your avatar is pink/purple in unity or a part of it is pink/purple, make sure you have imported every provided shader in the folder. If that is all
in order, just click on the material and apply the shader by selecting it again.

- "My materials are broken in game"
Make sure to lock your hair and other colour swap ones manually before uploading (if it's unlocked). The material won't animate if unlocked. Also please always use the
shader that has been provided in the instructions, other kind of shader versions might break the materials and it will make them look bad in-game.
You can easily lock all the materials before upload by: Hierarchy>>Right-click on the models name>>Thry>>Materials>Lock all.

- "My unity is giving me errors and not letting me upload"
Make sure you're using ONLY the SDK mentioned, not newer or older. In case you decide to add your own add-ons (scripts,markers, locomotion, etc.),
I will not be able to assist you in troubleshooting. Make sure that any extra stuff is not causing the issue.

- "My expressions don't work / People and me can't interact with my bones"
Make sure that you don't have your gestures/interractions turned off in-game.

- "Blue print id error"
Remove the blueprint ID from the Pipeline Manager.

- "Unity says vrc descriptor will be auto removed?"
SDK is broken, delete the folder and reimport.
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