Toxic Oni [REFORMED]
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Description
Basics
Twist bones for for all major joints on the body.
Phys Bones: boobs, butt, hair, tummy, thighs, pretty much anywhere they'd normally be and colliders all over!
Grabbing, posing and stretching where you expect it!
100% PBR textured in Substance Painter. The textures have already been crunched and compressed within the project for the highest detail with the lowest file size and VRAM usage.
This model is fully made with the metallic & specular workflow of Poiyomi shader. This models look will adjust depending on the map you're in.
Full-body ready and tested.
Expressions that can be combined with other expressions to create even more facial expressions. Facial expressions will not clash with expressions driven by contacts.
Overflow gesture setup, combine 2 of the same gestures to exaggerate the expression!
Bounding boxes has been edited so meshes do not disappear with occlusion.
SFW Prefab available.
Reduced Clipping Distance - Get extra close and comfortable!
Distance Based Darkening - The closer you get to the model the darker it gets, immersive!
SRanipal VRCFaceTracking Compatibility
Prefabs that are compatible with Sranipal blendshape setup are included.
This only supports EYE tracking, NOT full face tracking.
Prefabs with eye tracking have less features than prefabs without due to the added parameters from the eyetracking.
Toggles
Animal Parts
Skunk Ears/Tail
Devil Horns/Tail
Main Toggles
Boots & Foot Wraps
Button Up Shirt
Long Sleeve Shirt
Skirt
Shorts
Bodysuit
Bra
Panties
Sticker Pasties
Body Belts
Arm & Leg Stockings
Piercings
Belly
Dermals
Privates
Jewelry
Toe/Finger Rings
Accessories/Addons
Stickers
Pins
Glasses - With ability to grab and pose onto your head!
Goggles - With ability to grab off your face and pose onto your chest!
Mask - With ability to open it and make the mouth visible!
Knife - Uses Liindy dual system (Read more about it below.)
Bat - Uses Liindy dual system (Read more about it below.)
Hairstyles
Bob
Medium Length/Messy
Ponytail
Long
Appearance Edits
Shader Edits
Emission - Increase or decrease the models overall Emission amount.
Lighting Multiplier - Increase or decrease the models overall lighting amount.
Fallback Reflections - Enable this in maps without a reflection probe to maintain some of the models PBR reflection settings.
Outlines Toggle - Toggles the outlines effect on the body and face.
Body Edits
Breast Scale - Increases or Decreases Size.
Butt Scale - Increases or Decreases Size.
Skin-tone - Darkens the skin-tone.
Alternate Body Styles - Tattooed & Blank.
Color Edits
You can make nearly any color combination by modifying the Hue, Saturation and Lightness to your liking. Each material group has a main and secondary color that you can modify the HSL of.
Hue modifies the overall color, lightness will make the shade of the area lighter or darker and saturation will add or subtract how much color is in the area.
Hue
Stickers
Body
Hair
Outfit
Saturation/Lightness
Outfit
Hair
Avatar Dynamics Features
Anti Eye-Poke System! Her eyes will close if any fingers get too close!
Get close and personal with her for a kissy face.
Pat her head for a happy face with heart particles.
All of these features can be toggled to your choosing.
ThatFatKidsMom's Avatar Scale Prefab
Change the size of the avatar at anytime!
Simply set the avatars size on the slider in the menu then toggle OSC to reload the avatar and initialize the size change!
Dual Wield System by Liindy
I have modified Liindy's Dual Wield prefab to utilize some hand made on theme assets! You are able to grab and alter the crop and flog. Each item can be grabbed in either hand, dropped in the world and placed in two unique points on the body! (Drop them near her head to hold the items in her mouth.)
Each object will spawn on your Hip -> grab them with a Fist gesture.
Switch to reverse/alternate grip with Rocker gesture.
Switch back to normal grip with Peace gesture.
Object can be tossed in the air with Thumbs Up.
Object can be spun in hand by opening the hand.
Toss object to opposite hand with Fingergun.
Drop object by opening both hands at the same time.
Switch object to other hand by putting your hands close together, then opening the hand with the object to quick switch.
Holster object by opening hand near the holster area contact point (Drop them near her head to hold the items in her mouth.) with the object in hand.
TPS Compatibility
This model is compatible with TPS. TPS is similar to DPS but it is pre-built into Poiyomi shader.
6 TPS Hold Points.
Hold Points drive blend-shape reactions.
TPS is automatically integrated with OSC and VRbrations!
ScarlettKatt 'Hotdog' Setup
TPS Hotdog with a slider that goes from soft to hard.
Animation that triggers when the radial is above 50%.
NEW! Special Fluid system. Fluid is toggle-able if you do not wish to utilize it.
Locomotion Fix v6
LocomotionFixV6 is a rework of its predecessors and is focusing mainly towards an easier integration of poses for Desktop and Half Body users.
8 Desktop standing poses
8 Desktop crouch poses
8 Desktop prone poses
8 VR Stationary crouch poses
8 VR Stationary prone poses
8 AFK poses
1 preview pose