Home » Avatars » Avataur

Model info

Content type:Avatars
Сreated by: Voxian
SDK: 3.0 (VRChat)
Platform: PC
Рhysbones: Yes
Face Tracking: No
Full body: Yes
Nsfw: No
DРS \ SPS : No
Views: 35 042
Avataur

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Description



THIS IS NOT AND NEVER EVER CAN OR WILL BE QUEST DO NOT FUCKING ASK I SWEAR TO GOD!!!! WHY? IT HAS SO MANY FUCKING FEATURES AND IT WILL BREAK IF YOU TRY. DO FUCKING NOT!!!! ASK!!!!!
AvaTAUR - Fully Featured Quadruped
1,350 Animations | 1,250 Animation States | 5,400 Animation Transitions | 235 Blendshapes | 28 Hair and Body Features | 90 Menu Options

This avatar includes many types of features and options that you may recognize and many you may have never seen before. Everything included is built from the ground up specifically for this model. This package includes everything you need to get a walking, talking, posing Taur into VRChat!
Normally this pack will NOT include any clothing. We have many clothing packs in the works that will be released over the next year. However, until 7/1/2023, we will be including a T-Shirt, Tube Top, and Lanyard for free! They are even themed for the Furality Sylva event!
Key Features:

Custom Walking System with toggle-able grounders for the legs.
14 Pre Built Poses - Laying, Sitting, Reaching Up, Lounging... and generally Tauring Around
"Ghost Mode" gives you the ability to Astral Project out of your AvaTAUR, but still control and pose from a distance.
Fun Contacts! - Boop, Head Pats, Butt Scratches, we've got it all.
Dexterous Handpaws - You can control the front legs with your hands. This is compatible with finger tracking for Index users! Gesture with "Thumbs Up" > "Fist" > "Open Hand" to swap control! If you want a different combination, it's easy to change, and if you don't want it at all, disable it in the toggle menu.
Backup Cam Included! - You can toggle on a HUD view of your hind end to see what others are up to back there.
More Camera Options - A 3rd Person Camera (Desktop Only) and a HUD based 1st Person Camera when you are in Ghost Mode.
Fully Integrated Full Body Tracking - The front legs and hips are directly controllable with Full Body Trackers, additionally, in some poses and modes you can also control the hind legs with your real feet!
Face Tracking - This package includes all of the necessary blendshapes for both the Sranipal and ARKit lip and eye tracking. (Not Fully Configured Yet)
Let Others Control Your Butt! - Yep, there's an option to allow someone else to take control over your butt and hind legs.
Clothing System - 90+ Clothing Options have already been prepared for this base and will be released in packs across the next year. (Not included in this pack) If you want to use your own clothing, you can use this system as a template to easily setup outfit toggles and breathing animations.
Choose Your Size! - You can adjust your overall scale with a slider and small reload. Additionally, you can change the size of your hands, feet, head, tail, bellies, and breasts.
Typical Features have not been overlooked! You can turn on a flying collider, puppet your tail/ears/toes/tongue, make faces with the hand gestures... ect.
Squish Bones - Oh yeah, those were just released, weren't they? We've got them on noses, cheeks, rump, and bellies!
Custom Sit Poses - Time to answer the age old question of "How to taurs use chairs?" I'll let you discover this one for yourself. There's even a menu for choosing your favorite!
"I want to ride the Taur!" - Yes, they can ride the Taur, if you allow it. However, these seats are a VERY different from your average VRChat chair. First, they are smoothed, giving the passenger a much more pleasant experience. Second, each passenger has a small elevator panel in front of them that they can activate to choose their own sit height and rotation!
At the very base of it, this avatar is nothing more than a standard human according to VRChat. Unity and VRChat recognize the upper body and front legs as a (slightly odd) humanoid. This means that MOST additional features and addons will work normally with this avatar. As the community begins to experiment with the AvaTAUR, I will compile a list of packs that are known to be compatible with this character.

But how does it work?
VRChat is given an invisible skeleton that it can have free reign over. A second invisible human is then loosely connected to VRChat with constraints. On the hips of this avatar, a "spine/tail" is connected and animated. Another invisible human is then anchored to the end of this "tail" and given animations and Final IK's VRIK component to make it walk and keep it's feet on the ground. Finally the digitgrade legs are connected to these humans with Final IK's LimbIK component.

TLDR: Three and a Half Humans in a Taur Suit.

"VERY POOR"?
Yes, even by default the AvaTAUR is rated "Very Poor" by VRChat's standards. Due to Polygon count alone we will not be able to escape this ranking, but even if we decimate, we are using enough Physbones and Contacts that would push us back into Very Poor anyways.

Unfortunately we cannot just remove these without removing features as well. For example, we are calculating the velocity of the hind legs via a set of 9 contacts and a few constraints, we have a higher polygon count on the base mesh so we can have the ability to change breast sizes without too many jagged edges, and we are using a lot of physbones to keep the animations leveled when you are directly controlling the back legs.

We've still put a lot of hard work into optimizing it as much as possible. Every feature of the AvaTAUR is disabled until it is needed, the materials on the meshes have been limited and packed as much as I can manage to help reduce texture size. and many layers of the animation controllers actually manage multiple aspects of the character.

However, you will notice a frame drop when you load into this model. This frame drop seems to be related to the animation controller and is mostly for the person wearing the model, but others will see a small drop as well.

In the past 4 months, we've managed to recover around 15 FPS due to various optimizations, but we are still far from ideal. I've decided to release this base as is with this disclaimer regarding the frame drop. Maybe this is something that will be improved in the future, maybe not. Either way, if you plan on purchasing this base, you should be aware of this and expect it.

Quest Compatible When???
Currently, this base is NOT Quest Compatible. Quest does not allow for Constraints or IK Components, and these are essentially the glue holding my "Three-and-a-Half-Humans" together. Theoretically, we could decimate the base model and then JUST drive it via animations and physbones. It wouldn't look the greatest... but it might work.

For now, the official stance is "Not Quest Compatible".

Why is VRChat so Angy?
It just does that sometimes...

When you go to upload, you'll be met with a few warnings.

"A Material has custom shader keywords" - This avatar includes a few custom shaders for UI style elements. Specifically I am animating the falloff radius of the screenspace shader for the Desktop 3rd Person Camera. If you REALLY want this gone, you can delete that and then set the "Green Wireframe" and "Red Wireframe" to standard shaders.
"Audio Sources found" - Well... yeah, I'm using sounds for the "Pop", "Elevator Music", "Purring", and "Stretch". If you want these gone, go ahead and delete them.
"LowerArm is not the first child of UpperArm" - This is a naming convention issue, I have not noticed any issues with it, but if people report problems, I can update it so VRChat doesn't complain.
"Stations found" - There are 3 seats on the AvaTAUR. Two normal passengers and one for controlling the hind end directly. Best seats in the house! But if you want them gone, you can delete the "Stations" object under "Scripts".
"The angle between pelvis and thigh bones should be close to 180" - I've seen MANY avatars with this exact same issue. Once again, I haven't seen any issues with the current setup, but if people report issues I can finangle with it to make VRChat happy.
TLDR: Don't worry about it, just hit "Build & Publish"
Screenshots of model Avataur in the game
Uploaded by

klypto


Comments: 39
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  • foto
    CarterTheCat #39
    0
    Update? Old version is broken.
    19 March 2026 16:32
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    SlyTheFloof #38
    0
    Fairwater, the key shit is legit useless any creator that ever tries that type of shit it legit is so bypassable it's not even funny not only that that function does jack shit just delete the components
    11 December 2025 00:00
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    CursedLamia #37
    I'm just here to steal the sit poses from this thing
    6 March 2025 05:19
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    Fairwater #36
    +2
    Wait but what about the key?
    26 September 2023 15:17
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    LouKatme #35
    +2
    Upload and Customization infos :

    So you want to be a Taur?
    Let's get started! First, lets get some FREE prerequisites.

    Download the Final IK Stub from VRLabs. (If you have already purchased Final IK, skip this step.)
    https://github.com/VRLabs/Final-IK-Stub/releases/
    Download the Poiyomi shader. (Optional, but you will need to configure you own shaders later.)
    https://github.com/poiyomi/PoiyomiToonShader/releases
    Follow these instructions from VRChat on how to setup a new project via the Creator Companion.
    https://docs.vrchat.com/docs/setting-up-the-sdk
    https://vcc.docs.vrchat.com/guides/getting-started
    Make sure "Gesture Manager" and "Avatars Manager" are also installed in the project via the "Manage Packages" option.
    Open the Project
    Drag the "Poiyomi" unitypackage into unity and click import.
    Drag the "Final IK Stub" unitypackage into unity and click import.
    Drag the "AvaTAUR" unitypackage into unity and click import.
    If you have any other unitypackage files from me, import those now.
    Navigate to "Assets\AvaTAUR\1 Base\Scenes START HERE\AvaTAUR OPEN THIS SCENE 000" and open that scene.
    At the top, select "VRChat SDK > Show Control Panel" and then login.
    Click on the "Builder" tab and then "Build and Publish for Windows"
    When it has loaded, enter a name for the AvaTAUR and agree to the terms and click "Upload"
    Taurfit?
    Note: If you are just using the "Final IK Stub" from VRLabs and not the full package, the AvaTAUR will not preview well in unity. You will need to upload in order to see it actually moving correctly.

    How To Use:


    Wait, what about those other templates?
    The base pack includes 3 examples, we have a Purple Tiger, a Gray Fox, and a Mocha Snow Leopard. If you want to apply a different example, follow these steps.

    Under the "AvaTAUR" object in the scene, delete "Base Body", "PUT CLOTHING IN HERE", "PUT HAIR IN HERE", and "PUT BODY OPTIONS IN HERE".
    Under the "TEMPLATES" object, duplicate one of the templates you want to use. We've provided a blank template that you can copy in as well.
    From inside the duplicate, move "Base Body", "PUT CLOTHING IN HERE", "PUT HAIR IN HERE", and "PUT BODY OPTIONS IN HERE" back under the "AvaTAUR" object.
    Click on the "AvaTAUR" object and assign the Face Mesh by dragging the "Main_Body" object under "Base Body" into the slot.

    But I want to be a CUSTOM Taur!
    This pack does NOT include the Substance Painter files for this base. These are intentionally separated into a different purchase page on Gumroad. (This is so people that want to make custom textures for clients don't have to purchase the whole AvaTAUR just to do a texture commission and people that don't intend to make their own textures can save a few dollars.)

    AvaTAUR Creator Pack
    Once you have obtained custom textures, you can apply them by starting with one of the bases and then modifying the shader properties.

    You can also adjust the blendshapes (Body Types) by navigating to "Base Body / Main_Body" and opening the list of blendshapes. You're welcome to adjust any of the sliders, but everything above "CUSTOMIZATION" will be overwritten by animations. Additionally, the Breast and Belly sliders will be overwritten by animations. In order to set a specific size, you should adjust it in game and it will save. After you have set the purfect L shape, make sure to also make the same changes to all of your clothing!

    Additionally, we will be releasing many outfit pieces in the future. You can find a list of everything that will eventually be included under the "UNUSED CLOTHING IN HERE" object in the scene. If you want to apply clothing to your character, make a duplicate of the clothing you want to use and then remove the "(1)" at the end of the object name. Then place it into one of the objects inside of the "PUT CLOTHING IN HERE" object.
    7 July 2023 03:04
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    backlogfrog #34
    0
    backlogfrog, coming back to say i found a workaround lol. don't put the hidetail blendshape to 100 because it just seems to break. setting it at about 28 seems to mask it just fine though. hope this helps someone else out!
    6 July 2023 13:08
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    backlogfrog #33
    0
    noticed a strange "bug" regarding the tail and adding other tails on. The "HideTail" blendshape does not hide it very well, and when going in game or into play mode on unity with the hidetail blendshape active and a different tail added on. the main tail still flops around and can be seen. if anyone knows how to combat this, lmk! thanks! super interesting model
    6 July 2023 12:58
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    Yunatv #32
    0
    hello, what files (sdk, shaders, etc) are needed to upload this avatar
    i get the following error:

    FileNotFoundException: C:/Users/xxxxxx/AppData/Local/Temp/DefaultCompany/avataur2/prefab-id-v1_avtr_5d82c4bf-5c5e-4ba1-a811-900aa4c5472b_9718027847.prefab.unity3d does not exist
    5 July 2023 12:20
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    Yunatv #31
    0
    hello, what files (sdk, shaders, etc) are needed to upload this avatar
    5 July 2023 11:50
  • foto
    Layui #30
    0
    swagashellloginbro, AvaTaur/1 Base/Meshes
    there you can find all the FBX files ^^
    4 July 2023 23:04
  • foto
    swagashellloginbro #29
    0
    I would also like the fbx if you have it. ^^
    4 July 2023 15:34
  • foto
    deeznuts #28
    -1
    YUCKY
    3 July 2023 17:09
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    Layui #27
    +1
    Forceburn, So you was able to make your own IK system and are hacking it into VRchat so that it would be possible to use on quest side? (VRChat only allows a hand full of Scripts for PC , Quest only allows VRChat scripts so its even harder).
    Maybe Share your information to the Taur Community that tries now years to make a fully working Taur Model for Quest side!
    3 July 2023 16:35
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    Elfilin #26
    0
    Layui, the backside works just fine on Quest; I did remove the script but I made my own to get it to work properly for Quest.
    j0xfe43, obviously I had to change the shaders to make it compatible, I removed the facial expressions since I don't use those with hand gestures anyway, and I removed some features that Quest can't use, like the audio and size changer.
    3 July 2023 15:04
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    Yandor #25
    +5
    This is exceptionally ugly even among furry avatars
    3 July 2023 06:52
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    Sightlesswolf744 #24
    0
    klypto, could you help me get this working??? None of my legs are moving
    2 July 2023 07:57
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    fuzzdbrain #23
    0
    Anyone know how i can get the fbx?? i want to work with this in blender and i looked at the gumroad page its supposed to include a fbx but im having trouble finding it 💔 maybe im blind
    2 July 2023 01:22
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    Layui #22
    +1
    klypto, it's always the problem that people don't read.
    Like people really think that the Avatar would work in Quest mode...

    The Avatar works fine without an error.
    70bucks i don't know if I would spend for it but I can see it with all the costum animations and the whole setup.
    It's something not many people have or want but there are probably a group that will like it.
    1 July 2023 23:48
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    weenus #21
    0
    klypto, calm down bro
    1 July 2023 16:49
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    klypto #20
    +5
    TO THE FUCKING RETARDS THAT DONT UNDERSTAND WHAT THE SCRIPTS ARE????
    YALL CLEARLY DONT READ DESCRIPTIONS.
    YOU NEED THE FINALIK STUB WHICH IS LINKED IN THE DESCRIPTION!!!!!
    DO NOT REMOVE THE FUCKING SCRIPTS!!! IT WILK BREAK THE FUCKING AVATAR!!!!!
    1 July 2023 16:04
  • foto
    lizardears1899 #19
    +1
    Takisch, then name 3 avatar models that have 4 legs that walk properly and track with full body, i'll wait. i agree that the model is overpriced, especially with how janky the face looks, but there is no doubt that the systems to make this avatar function the way it does are very impressive. the only avatar i've seen come close is the nardotaur, but even that doesn't allow for fbt for the hind legs like this one.

    also, try making a new project to fix that error. make sure you import in the proper order, there are better instructions on the actual gumroad. it should be sdk (skip if using vcc) --> finalik (theres a link on their gumroad to a free version) --> avataur package
    also poiyomi at some point before the avataur package. it isn't just the file on here, bc i was able to upload it just fine
    also make sure you have the blueprint id (if there is one) removed before uploading
    1 July 2023 14:03
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    Potato2022 (user blocked for violating site rules) #18
    DonCafe2, actually betwen the e girls and this furry i belive you and everyone who feel the need to click on something they dont like and trash talk about it are Far worst. stop cliking on things you dont like simple as that. this dosent fit your need go find soemthing else. like wow many freedome of speech should be removed on all websites so ppl dont feel entitle to shittalk what others like.
    1 July 2023 03:13
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    DonCafe2 #17
    0
    ***comment deleted***
    1 July 2023 02:34
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    Layui #16
    +1
    Forceburn, as soon you remove the IK stuff and constrains you can upload it but you back end will be broken on quest side.
    1 July 2023 02:23
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    j0xfe43 #15
    0
    Forceburn I wonder how much shit you removed off the taur just to get it working on quest properly then.
    30 June 2023 22:18
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    Elfilin #14
    0
    Lmao the first part of the description. I uploaded it on PC and Quest just fine. This avatar maker must not know how optimized their own model is. If I can upload the Thighyeenid with all its important features, there's no way I can't do the same for this one that's 2GB smaller.
    30 June 2023 21:30
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    LucianaVexx #13
    0
    Remove all the missing scripts with VRCQuestTools, very easy its just import, and two clicks and then you can upload it. IDK What you need to fix the missing scripts but this is just what I did.
    30 June 2023 20:39
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    deeznuts #12
    0
    ***comment deleted***
    30 June 2023 20:23
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    j0xfe43 #11
    0
    ***comment deleted***
    30 June 2023 20:13
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    elizabeth doyle #10
    0
    its missing scripts
    30 June 2023 19:52
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    Takisch (user blocked for violating site rules) #9
    Yuiiiiiiiiiiiiii, They are entitled, And you must not be aware, just the base alone isn't new. YOU must be new to VRC. Because this avatar isn't that unique if you look at the rest of the avatars. Paying $70 for an avatar that's really just a copy and paste? You're just as high as the others thinking it's neccessary to dump money into something that costed $0 to make.Linda Bogard, That never works for me
    30 June 2023 17:30
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    Linda Bogard #8
    0
    Takisch, just look in the console, and you should see what issues you are having
    30 June 2023 17:26
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    Kodaa011 #7
    0
    adlersdemise, they arent intitled. it was years of work put into an avatar, and tons of features, also could u imagine the blender work here to make it run? if u tested the public vr version youd see its more than an adverage furry avatar, legit has features ive never seen on any other avatar. all in my opinion at least. id support them.
    30 June 2023 17:24
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    Takisch (user blocked for violating site rules) #6
    klypto, English please? And i'm getting a filenotfoundexception. Nothing i've done that normally would fix this issue works. Poorly stolen model?
    30 June 2023 17:22
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    klypto #5
    0
    saltytoast, it doesnt work yet so no yer goodthefaintsmile, what
    30 June 2023 17:16
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    maxihawk2a #4
    +1
    it has objects in the hiearchy about licence keys and contact sender on the licence keys
    should I be concerned?
    30 June 2023 12:14
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    thefaintsmile #3
    0
    no snektaur?
    30 June 2023 12:04
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    adlersdemise #2
    +4
    thanks for posting this. the creator was extremely entitled and was asking 70 dollars for a mediocre avi
    30 June 2023 11:38
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    Potato2022 (user blocked for violating site rules) #1
    Thanks, Looks amazing
    30 June 2023 09:48