Home » Avatars » Luminine

Model info

Content type:Avatars
Сreated by: thingy
SDK: 3.0 (VRChat)
Platform: PC
Рhysbones: Yes
Full body: Yes
DPS: No
Views: 13 599
Luminine

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Description



Includes:
A .zip file properly organized, containing the following:
Unity package of Luminine, with physbones and all toggles already set up
Blend file to change the base mesh (.blend + .fbx)
A single substance painter 2022 (.SPP) file for texture editing. (UV layout will be included, as well as all default body textures)
Mesh has been separated for ease of texturing
Alpha, Hue shift, and Occlusion maps
Please ensure to combine exported pngs prior to use.
Luminine species guidelines and lore
Instructions on how to best customize Luminine, and how to upload it to VRChat!
Requires:

Unity 2019.4.31f1
VRC Creator Companion or VRChat SDK (both available on VRChat's official website)
Blender, or a suitable 3D editing software (if you wish to edit the mesh)
Substance painter, or alternatively a 2D editing software (such as photoshop) to edit and/or combine textures
Features:

This base includes many different customization options for the body! All of these listed are set up and ready to use in-game already. This means you can easily customize your own Luminine without any setup.

Sliders:
Skin (Canis -> Hound -> Betta)
Hue slider when Betta skin is selected
Pupil shape (round -> slit)
note: if this value is at anything but 0, pupil shape will no longer be affected by the Angry expression.
Head shape (Canis -> Hound -> Betta -> Canis)
Canis resembles a traditional fox head with a long and narrow muzzle
Hound has a linear-type broad muzzle with a short snout
Betta resembles a feline-like head, with a shorter muzzle
Eyelashes (Short -> Long)
Toggles:
Bulbs (on/off)
Eye Glimmer (on/off)
Purely cosmetic, simply looks spookier without it if you enjoy a spooky appearance
3 premade textures
Canis
Purple scales with gold eyes and emission
Hound
Dark green/cyan scales with cyan eyes and emission
Betta
Has hue shift available in-game
5 facial expressions, using hand gestures combinations (Happy, Sad, Angry, Hiss, Shock)
Happy: Tail wag, eyes closed, mouth open
Both hands, double thumbs up
Also triggered when head is pat
Sad: Puffy cheeks
Both hands, double finger guns
Angry: Slit pupils, teeth bared
Left hand, fist
Hiss: Slit pupils, snarl
Right hand, fist
Shock: Mouth open
Either hand, point
Contact trigger for pat as mentioned above
Icons for all submenus, toggles, and sliders for ease of use!
Eyelook and Visemes
Physbones on fins, bulbs, and tail
A whole lot of CUTENESS!
Avatar Statistics:

6.43 MB
Polygons: 39,136/70,000
Texture Memory: 14.73 MB
Skinned Meshes: 2/8
Material Slots: 2/16
PhysBone Components: 4/16
Performance Ranking
(PC) : Good
This avatar is not immediately quest compatible.
Please note that there are some shader limitations with transparency.
Screenshots of model Luminine in the game
Uploaded by

Anonymous


Comments: 2
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  • foto
    Yonka2002 #2
    hey im having an issue with the phys bones with the tail when i uploaded it the phys bone spazout on pc and quest is there a way i can fix this
    24 July 2023 01:00
  • foto
    womanbeater #1
    ***comment deleted***
    23 July 2023 03:29