Evas Dracobold
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Description
Eva’s Dracobold
It’s my first, highly customizable VRChat avatar!
Unfortunately PC-Only at the moment, a quest-compatible version will be included in a later update.
> Instruction Video for Uploading & texture creation <
My main focus for this base was customizing in-game! All accessories have toggles, and the avatar's colors can be changed while in VR.
This avatar was created primarily for VRChat but can be imported into Neos or used as a streaming avatar.
Annoyingly, this avatar produces a VRChat “poor” performance rating, though it will run fine on most VR-Ready PCs. A future update will optimize the physbones for a medium or good rating.
Includes Physbones (no dynamic bones needed) on the head + tail tuft hair, piercings, toes, tail, tongue, ears, and butt.
65,546 polygons currently
Customizable in-game stuff like:
Accessory toggles
Physbone toggles
Glow amount
Body & Accessory RGB and Brightness sliders
2 different ear-piercing types
3 different horn types
Toggle Noodles, canine snoot, beans, body plates, hair
Maw open
Separate eye/mouth expression toggles & gestures
You will receive:
Blender model file
Substance painter files for the body & hair
Instructions for exporting & combining texture sets
2 premade textures
VRC unity package
Requirements:
PC-VR headset (not currently quest compatible)
VrChat's supported version of Unity (created with Unity 2019.4.31f1)
VrChat's SDK3 - Avatars
Poyomi Toon Shader (Already included in your unity file)
Substance Painter v8.2.0 or newer for substance files to work
Texture Set Combiner