Canis revamp
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Description
the canis revamp unity file version 2.1 u will still need the regular canis substance to texture it
dropbox link to download
Modified version of Rezillo Ryker's Canis Woof avatar!
Changes and key features:
New tail and ears
Chest floof
Updated fur and paw texture normal maps and roughness maps
Works with original Canis Woof textures
Added body shrink blendshapes for clothing
200+ original blendshapes are still present and working
Re sculpted body, hands, face, and paws!
Changelog: (7/18/24)
Cleaned up UV around tail and upper leg areas
Adjusted weight painting in the legs, tail, hair, and floof
Fixed certain "scaling" blendshapes in the hands and feet that previously did not affect the claws - now they do
Stitched tail in to the body mesh, so now it is no longer protruding from the back of the body
Fixed missing sources within the FinalIK scripts so now the Digi Leg mechanics function properly
Added more "proper" UVs to the torso floof so now you can texture it to match your character designs instead of having the floof be one solid color (I will also be including a simple SPP file for the floof so you can easily texture it yourself)
Adjusted all PhysBones values settings (and whiskers should no longer be able to be pulled and stretched away from your head)
Finally re-added the curly tail options ("floppy ears" is still currently in the works)
More small adjustments to the Prefab's starting blenshape values