Taryk VRChat avatar
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Description
No longer requires Dynamic Bones, all dynamics are controlled via VRChat's built in physbones system
As with all my stuff, Feel free to use or alter it in any way*! Just remember to credit me ^^
UV maps are symmetrical, custom textures will be the same on both sides of the model.
As with all my stuff, Feel free to use or alter it in any way*! Just remember to credit me ^^
UV maps are symmetrical, custom textures will be the same on both sides of the model.