Home » Avatars » L3i'hr@

Model info

Content type:Avatars
Сreated by: HighCD
SDK: 3.0 (VRChat)
Unity version: Unity 2022
Platform: PC
Рhysbones: Yes
Face Tracking: Yes
Full body: Yes
Nsfw: No
DРS \ SPS : No
Views: 22 694
L3i'hr@

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Description

Avatar Features:
All VRChat facial blendshapes for visemes and blinking.
Default blinking is turned off by default as it can glitch gestures slightly, but you may add it to the descriptor if you wish.
7 gesture animations attached to the left hand's current pose.

GoGo Loco by Franada installed with package.
An amazing package for users without full-body, allowing you to sit, lay down, and do plenty of other lower-body posing without any trackers required!
VRCFT support for Jerry's face-tracking template (Unified Expressions).
Ground collider for the tails and toe collision can be toggled on and off.
Outfit with individually toggleable parts:

-Jacket
-Shorts
-Fishnets
-Boots
-Choker
-Undergarments

Notes:
Fishnets do not go over bionic parts and are instead hidden.
Garter belts on the shorts are turned off when you have a bionic leg turned on
Boots are turned off when you have a bionic leg turned on.

Lots of body toggles
-Thick and Thin sliders you can use to tweak the avatar to your taste
-Flat chest toggle
-Front saber teeth
-Longer hand/feet claws
-Top and Bottom Ears on separate toggles (can have both on, one on, or neither!)
-Eye color slider
-Arm wings
-Two different tails, one that is very fluffy and more cute and another that is a longer, lion-like tail that has feathers that you can choose to stick out. (VRCFT and expression integration coming soon.)
-Additional toggle to have feathers always puffed out


Bionics Menu

Entire menu dedicated to cybernetics that includes the following:
-Left Arm Bionic
-Right Arm Bionic
-Left Leg Bionic
-Right Leg Bionic
-Chest Plate
-Visor (With 3D effect!)

Many different Physbones
-Tails
-Wings
-Hair
-Thighs
-Rear
-Chest
-Ears
-Jacket
-Toes (Ground collision)
Screenshots of model L3i'hr@ in the game
Comments: 2
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  • foto
    Evgeniy l #2
    Спасибо
    26 November 2024 04:23
  • foto
    kagedamashii #1
    +2
    How to set up:
    If you haven't already, follow this guide to set up your SDK.
    Create a new unity project.
    Preferably with the newer SDK Unity version of 2022 (2019 is not tested and probably broken, please just update!)
    Import the VRChat SDK (Use the VCC tool for most optimal results)
    Import VRCFury (Use the VCC tool)
    (Optional) If you plan to use VRCFT for face-tracking, add Jerry's template to your project. (Use the VCC tool)
    (Optional) If you plan to use the "extra" version, install SPS (Use the VCC tool)
    Import the free version of Poiyomi included in the download.
    Import the files from the provided unity asset file, open the "HighCD" folder, the avatar's folder, then open the scene file named "OPEN ME"
    Upload ready.

    (Optional) Eyeblink is turned off by default, but there is sufficient blendshapes there so insert them if you wish.
    25 November 2024 17:29