Charlie & Vaggie
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Description
Hazbin Hotel inspired Vaggie model designed for VRChat!
Model Specs & Features
PC & Quest Support
82k tris
2 Materials
Full Body Tracking
Physbone Support
2 Outfits
Spear, Shoes, Gloves, Leggings Toggles
Lighting control system (PC only)
8 Custom Facial Gestures
Viseme Support
Size Sliders
Gogo Loco (1.8.1) w/Fly by Franada
SDK3 (+ Unity 2022)
Poiyomi Toon Shader
SPS Support (VRCFury)
Instructions for VRChat PC
Download Unity Hub
Make a new Avatar project with VRChat Creator Companion (VCC)
(Optional) Import VRCFury for SPS
(Optional) Import Poiyomi Toon Shader:
Import my provided .unitypackage file
Open Avatar_PC scene, login using the VRChat SDK, build & upload!
Instructions for VRChat Quest (Cont.)
Copy the Avatar ID that generated after uploading to PC
(In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")
Click on the Avatar_Quest scene and attach/paste the Avatar ID
(In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)
Click on File > Build Settings... > Android > Switch Platform
(Delete _PoiyomiShaders folder if you imported to help speed up the process)
Open the VRChat SDK and build & upload again!
Model Specs & Features
PC & Quest Support
82k tris
2 Materials
Full Body Tracking
Physbone Support
2 Outfits
Spear, Shoes, Gloves, Leggings Toggles
Lighting control system (PC only)
8 Custom Facial Gestures
Viseme Support
Size Sliders
Gogo Loco (1.8.1) w/Fly by Franada
SDK3 (+ Unity 2022)
Poiyomi Toon Shader
SPS Support (VRCFury)
Instructions for VRChat PC
Download Unity Hub
Make a new Avatar project with VRChat Creator Companion (VCC)
(Optional) Import VRCFury for SPS
(Optional) Import Poiyomi Toon Shader:
Import my provided .unitypackage file
Open Avatar_PC scene, login using the VRChat SDK, build & upload!
Instructions for VRChat Quest (Cont.)
Copy the Avatar ID that generated after uploading to PC
(In the VRChat SDK, click on the Content Manager tab, you'll see "Copy ID")
Click on the Avatar_Quest scene and attach/paste the Avatar ID
(In the Inspector, on the Pipeline Manager component, you'll see "Blueprint ID", then click Attach)
Click on File > Build Settings... > Android > Switch Platform
(Delete _PoiyomiShaders folder if you imported to help speed up the process)
Open the VRChat SDK and build & upload again!