Gainer Vulpunk
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Description
A punk fox avatar base for VRChat!
Includes an entire integrated interactive minigame for weight gain kink play.
Draw friends in with an interactive serving tray, and enjoy round after round of feeding and belly rubs as your food choices manifest as weight on different regions of your body!
Expand your capacity until you can eat other players, and watch them knead from inside and add weight to your waistline!
Share the free Ghost Hands avatar with them, and let them move their weight around on your body as sentient fat!
Features:
Two included color palettes
Outfit with 4 clothing toggles
10 unique expressions
Easy customization with included project files
Cleanly integrated game systems for easy setup and elaborate kink play
Game Systems
Weight Gain:
Summon a food tray with 6 interactable food props that anyone can grab and eat!
Stuff yourself full and then gain weight as the food digests. Each item on the menu will favor a different region of growth!
Increase your capacity by stuffing yourself to the limit, and getting belly rubs to avoid indigestion.
Weight gain isn't instantaneous- every bite will add Stuffing, making your belly bigger, which will then trigger digestion, redistributing the weight across your body, according to what kinds of food you've been eating.
You'll see results after only a couple of rounds of feeding, but the system supports many hours of gameplay before reaching the maximum size.
Vore:
Reaching maximum capacity with the feeding enables a vore system. You can eat other players, and you'll gain more weight by holding them in your belly.
Vore system includes 2-way interaction. Prey pressing on physbones will show bulges on the belly surface, and pushing on your belly will squeeze the prey inside.
Accommodates a wide range of prey sizes, from micro up to maximum player height.
Includes toggles to show a rising food level in the internals, if you continue to eat from the tray.
Custom stomach wall shader features a gentle plush undulation.
Sentient Fat:
The Gainer Vulpunk features a built in interaction with the free Ghost Hands, which you can upload separately and hand out as a public cloneable avatar.
If your prey swaps to the ghost hands avatar and respawns, they can rub your body to relocate their weight to the region they're interacting with.
Watch your digested friends move their weight around on your body as they appreciate being your curves!
Includes:
Unitypackage file for easy installation
Substance Painter files for retexturing (Version 7.2.0, 2021, which is compatible with any newer version)
Blender 4.0 project files
PSD texture files for retexturing with image editors
PDF documentation covering the installation process and game systems
Requirements:
Poyomi Toon Shader 9.0.57
Unity: check official VRChat avatar upload guides for current workflow and version
Performance:
Overall Performance: 🟡Medium
60,450 / 70,000 triangles
23.6 MB texture memory
3 skinned mesh renderers
10 mesh renderers
15 material slots
15 physbone components
70 physbone transforms
23 contact components
6 audio sources
140/256 bytes of parameter space used
Includes an entire integrated interactive minigame for weight gain kink play.
Draw friends in with an interactive serving tray, and enjoy round after round of feeding and belly rubs as your food choices manifest as weight on different regions of your body!
Expand your capacity until you can eat other players, and watch them knead from inside and add weight to your waistline!
Share the free Ghost Hands avatar with them, and let them move their weight around on your body as sentient fat!
Features:
Two included color palettes
Outfit with 4 clothing toggles
10 unique expressions
Easy customization with included project files
Cleanly integrated game systems for easy setup and elaborate kink play
Game Systems
Weight Gain:
Summon a food tray with 6 interactable food props that anyone can grab and eat!
Stuff yourself full and then gain weight as the food digests. Each item on the menu will favor a different region of growth!
Increase your capacity by stuffing yourself to the limit, and getting belly rubs to avoid indigestion.
Weight gain isn't instantaneous- every bite will add Stuffing, making your belly bigger, which will then trigger digestion, redistributing the weight across your body, according to what kinds of food you've been eating.
You'll see results after only a couple of rounds of feeding, but the system supports many hours of gameplay before reaching the maximum size.
Vore:
Reaching maximum capacity with the feeding enables a vore system. You can eat other players, and you'll gain more weight by holding them in your belly.
Vore system includes 2-way interaction. Prey pressing on physbones will show bulges on the belly surface, and pushing on your belly will squeeze the prey inside.
Accommodates a wide range of prey sizes, from micro up to maximum player height.
Includes toggles to show a rising food level in the internals, if you continue to eat from the tray.
Custom stomach wall shader features a gentle plush undulation.
Sentient Fat:
The Gainer Vulpunk features a built in interaction with the free Ghost Hands, which you can upload separately and hand out as a public cloneable avatar.
If your prey swaps to the ghost hands avatar and respawns, they can rub your body to relocate their weight to the region they're interacting with.
Watch your digested friends move their weight around on your body as they appreciate being your curves!
Includes:
Unitypackage file for easy installation
Substance Painter files for retexturing (Version 7.2.0, 2021, which is compatible with any newer version)
Blender 4.0 project files
PSD texture files for retexturing with image editors
PDF documentation covering the installation process and game systems
Requirements:
Poyomi Toon Shader 9.0.57
Unity: check official VRChat avatar upload guides for current workflow and version
Performance:
Overall Performance: 🟡Medium
60,450 / 70,000 triangles
23.6 MB texture memory
3 skinned mesh renderers
10 mesh renderers
15 material slots
15 physbone components
70 physbone transforms
23 contact components
6 audio sources
140/256 bytes of parameter space used