TWINFLAME
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Description
Main features 🔥 :
Face Tracking ( + ear movements that also connected to gestures);
UV Discard/Dissolve toggles.
Crown and wing idle animations;
Cool lookin' skeleton exposed body parts (neck and right hand);
Lots of hair customization!
Full-body ready and tested.
Clothing:
Tops: Webbed top,Bodysuit, Bra, Chest covers, Jacket;
Bottoms: Shorts, Jeans, Skelly Socks and Fishnets decals (the socks have a thigh squish blendshape);
Shoes: Sneakers, Boots, grippers;
Accessories:
Glasses, Small/big horns, Horn bat, Piercings, Ripped sleeves, Rings (both hands toggle off separately), Crown, Collar, Collar cross, Harness strap, Knee pad, Spiked bracelets, Rubber band bracelet;
Hair:
8 hair options
Hair colors: Hair decals - 2 tone, (both sides have separate hueshift, saturation, brightness, emission, emission hueshift and black tips);
Body customization:
Eye colors (2 tone and 1 tone options) + Hueshift;
Sclera (demon eyes);
White lashes;
Clean skin (no tattoos);
Main hueshift;
Skeleton parts toggle;
Freckles;
Face stripes;
Lip "tooth" blendshape for both left and right sides;
Long nails (short nails by default);
Body glitter;
Colors (Clothing):
Tops, bottoms and shoes swap radials;
Bodysuit swap from leather to fishnet;
Species:
Ears (top and bottom), tails (cat and fluffy tail), Wings;
Fun Stuff/Extras:
Post processing menu: Brightness radial + Emission multiplier;
Wings and crown idles;
Headpat contact (the bigger horns turns pink and she wags her tail!)
Expression particles;
Other:
GoGo Loco is very useful for half-body VR and desktop users.
Fake Index Gestures for non-Index controllers users;
Partial UV Discard/Dissolve toggles;
Expressions activated with only right hand;
Physbones, Colliders & Jiggles everywhere as expected + on glasses and collar;
Fixed bounding box, so your meshes don't disappear on certain angles!
Organized unity project;
Face Tracking ( + ear movements that also connected to gestures);
UV Discard/Dissolve toggles.
Crown and wing idle animations;
Cool lookin' skeleton exposed body parts (neck and right hand);
Lots of hair customization!
Full-body ready and tested.
Clothing:
Tops: Webbed top,Bodysuit, Bra, Chest covers, Jacket;
Bottoms: Shorts, Jeans, Skelly Socks and Fishnets decals (the socks have a thigh squish blendshape);
Shoes: Sneakers, Boots, grippers;
Accessories:
Glasses, Small/big horns, Horn bat, Piercings, Ripped sleeves, Rings (both hands toggle off separately), Crown, Collar, Collar cross, Harness strap, Knee pad, Spiked bracelets, Rubber band bracelet;
Hair:
8 hair options
Hair colors: Hair decals - 2 tone, (both sides have separate hueshift, saturation, brightness, emission, emission hueshift and black tips);
Body customization:
Eye colors (2 tone and 1 tone options) + Hueshift;
Sclera (demon eyes);
White lashes;
Clean skin (no tattoos);
Main hueshift;
Skeleton parts toggle;
Freckles;
Face stripes;
Lip "tooth" blendshape for both left and right sides;
Long nails (short nails by default);
Body glitter;
Colors (Clothing):
Tops, bottoms and shoes swap radials;
Bodysuit swap from leather to fishnet;
Species:
Ears (top and bottom), tails (cat and fluffy tail), Wings;
Fun Stuff/Extras:
Post processing menu: Brightness radial + Emission multiplier;
Wings and crown idles;
Headpat contact (the bigger horns turns pink and she wags her tail!)
Expression particles;
Other:
GoGo Loco is very useful for half-body VR and desktop users.
Fake Index Gestures for non-Index controllers users;
Partial UV Discard/Dissolve toggles;
Expressions activated with only right hand;
Physbones, Colliders & Jiggles everywhere as expected + on glasses and collar;
Fixed bounding box, so your meshes don't disappear on certain angles!
Organized unity project;