Home » Avatars » X-Doggo

Model info

Content type:Avatars
Сreated by: Tosca
SDK: 3.0 (VRChat)
Unity version: Unity 2022
Platform: PC + Quest
Рhysbones: Yes
Face Tracking: Yes
Full body: Yes
Nsfw: No
DРS \ SPS : No
Views: 17 011
X-Doggo

To download the model, you need to log in.

Description

This includes the main avatar, the "Quest Hotfix", and the the blender projects. The substance painter files were too large to be uploaded
Make sure to convert the unity constraints to vrc since it's not already made like that for some reason, and the digitigrade will work just fine

Uploading it here because this avatar has wwaaaaayyyyyyyyy too many issues to be worth the $30 that she priced it at, and I will update when things get fixed. most notably the way the chests weight paint behaves when bending.

Avatar description copied from Jinxxy-
"This is a canine avatar, made primarily for use in VRChat. Has full facial visemes, face expression morphs, facetracking, and is fullbody compatible. This model also comes with body customization blendshapes, for different body types, as well as facial and ear shape sliders.
This is an overhauled variant of the Doggo avatar- by purchasing this, you also receive the original Doggo avatar, and vice versa.
The avatar comes with two primary variants with different proportions- Tall(default) and Short.
This purchase comes with a .unitypackage file with a few compiled prefabs, substance painter files, textures, and a .blend.
This avatar also comes with dynamic digitigrade legs and MMD visemes. There is not currently a planti-rigged version of this avatar, due to the addition of VRChat's constraints system. The legs SHOULD still be Quest compatible if you're using the beta SDK with the new constraints, if you convert the constraints to VRC constraints.
I might add a planti version if there's enough demand for it- but for those who want planti leg movement just out of personal preference, you can achieve this even on a digi rig by disabling the constraints on the ankle bone.
This avatar also utilizes puppet menus for the ears and extra facial expressions- this avatar has TWO facial expression puppets, each with its own toggles- for a total of 8 extra possible facial expressions.
The avatar also uses tail controls, including curl left/right, tail tucked, tail up, and a happy tail wag.
Default texture by Elias/melon1te!

!!!!NOTE: THIS AVATAR IS NOT REFUNDABLE. This is a DIGITAL product- when you buy it, you gain access to digital files that cannot just be "taken back". You cannot "return" a digital product like you can a physical one. If you force a chargeback, I WILL fight it.

Uses GoGoLoco menus, as well as Poiyomi Pro(although Poiyomi Toon should function and convert well enough).

If you are having any technical issues with the avatar, join my avatar Discord and ask for tech help, OR add me on Discord(Tosca#8203) for tech help, rather than immediately assuming that the avatar is "broken" and trying to force a chargeback.

NOTE FOR QUEST USERS:
You MUST use the beta SDK with VRC constraints to upload this avatar for Quest. This is because Quest does not support the default Unity constraints necessary to move the legs with the digitigrade rig, and the constraints will need to be converted to VRC Constraints. (The SDK has a button that does this for you automatically.)

Once the update is officially released off of the beta branch, the avatar will be updated to use VRC constraints by default.

Also, if your eyes appear black, turn off the eye lens- there's a blendshape for that.
Screenshots of model X-Doggo in the game
Uploaded by

Anonymous


Comments: 8
Add comment

Information

To add your comment you need to log in.

  • foto
    Ra_2 #8
    0
    Any chance someone could upload the SPP files somewhere? I'd really appreciate it, thanks.
    7 January 2026 13:46
  • foto
    Sushiwolf #7
    0
    Anyone have the chibi vernid by Tosca?
    The avatar test worlds are really outdated so there's no way to test it and there's never any images of the blendshapes so there's no way to tell what's on the models and given the constant complaints I've seen people have with the legs on Tosca models, I'd rather check it out for free first.
    18 November 2025 14:01
  • foto
    HeVeronos #6
    +1
    stupidfuckingcunt621, To anyone who has the same legs issue, you just have to set rig type in unity to none, apply, set it to humanoid again, apply and reassign the chest bone in avatar's armature because it unmaps itself for some reason.
    10 March 2025 09:17
  • foto
    stupidfuckingcunt621 #5
    +3
    I feel bad for anyone buying shit from Tosca, she is a female and can't get female body right for shit. In vrchat the legs dont work, they are just glued together without animation, every animation works in blender but not in unity or vrc. Charging people 30 dollars for it is a fucking crime, I hope more of her shit gets leaked
    9 March 2025 08:24
  • foto
    MasterBaiter1370 #4
    0
    XedtheDead, you're telling me lmmaaooo every bug I find I'm sending to her "bugs" channel so maybe, just maybe, it gets fixed later lol. honestly the first doggo looks better anyway lol
    3 March 2025 11:13
  • foto
    XedtheDead #3
    +1
    Legs are wonky, hair material is broken, I don't think Tosca has ever seen a female body before because the breasts are awful. I'm sorry you had to spend your own money on this model...
    3 March 2025 09:25
  • foto
    MasterBaiter1370 #2
    +1
    MissLavandar, This includes the main avatar, the "Quest Hotfix", and the the blender projects. The substance painter files were too large to be uploaded

    The Substance file is 1.06GB which is too big for the 800MB upload limit
    1 March 2025 23:37
  • foto
    MsLavandar #1
    0
    Substance files?
    28 February 2025 15:32