Nami
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Description
VRChat Features:
Full face tracking!
Rigged with Upper Chest Bone for more accurate full body tracking while using Chest Tracker. Please use "Lock Both" in FBT Settings
4 Different Clothing sections with options that include Hue, Saturation, Brightness, and Emission sliders for entire aspects of the outfit
Skin Color, and Wetness sliders
Tattoos (by Xela_ix) have Hue, Brightness, and Saturation sliders along with an intensity slider for their emissions
Individual Eye Color Sliders along with Sclera and Eyebrow Color toggles. As well as face edits for the Dread emote and running make up toggles
Hair has 4 different base colors to start with, then hue, saturation, and brightness sliders to edit them
Hair Tips and Underdye also have hue, saturation, brightness and emission sliders
A built-in avatar light and a gray scale slider for colored light affecting your avatar
Baked Ambient Occlusion Slider for optimized AO in worlds without it or if you just can't get enough AO
Physbones where you'd expect them, as well as toggles disabling and enabling Physbones when certain objects aren't enabled, giving better performance
Optimizations out the wazoo. UV TIle Discarding, Atlasing, and extreme texture size reductions
Certain "Lollipop" and "Holes" and "Rings" in all the expected places!
Full face tracking!
Rigged with Upper Chest Bone for more accurate full body tracking while using Chest Tracker. Please use "Lock Both" in FBT Settings
4 Different Clothing sections with options that include Hue, Saturation, Brightness, and Emission sliders for entire aspects of the outfit
Skin Color, and Wetness sliders
Tattoos (by Xela_ix) have Hue, Brightness, and Saturation sliders along with an intensity slider for their emissions
Individual Eye Color Sliders along with Sclera and Eyebrow Color toggles. As well as face edits for the Dread emote and running make up toggles
Hair has 4 different base colors to start with, then hue, saturation, and brightness sliders to edit them
Hair Tips and Underdye also have hue, saturation, brightness and emission sliders
A built-in avatar light and a gray scale slider for colored light affecting your avatar
Baked Ambient Occlusion Slider for optimized AO in worlds without it or if you just can't get enough AO
Physbones where you'd expect them, as well as toggles disabling and enabling Physbones when certain objects aren't enabled, giving better performance
Optimizations out the wazoo. UV TIle Discarding, Atlasing, and extreme texture size reductions
Certain "Lollipop" and "Holes" and "Rings" in all the expected places!