Home » Avatars » Nexah

Model info

Content type:Avatars
Сreated by: BeardieChan
SDK: 3.0 (VRChat)
Unity version: Unity 2022
Platform: PC
Рhysbones: Yes
Face Tracking: Yes
Full body: Yes
Nsfw: Yes
DРS \ SPS : Yes
Views: 44 250
Nexah

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Description

Very Poor PC Version only! Not Quest compatible!
Latest Poiyomi 9.3 Toon shader VRCFury required. (Both Free!)

Features:
Props, Functional Pistol, Functional Flashlight, My Pointer, Laser eyes.
Grabbable visor and face mask with voice link.
Hair has 4 back choices Long, Medium, Short and Ponytail with 2 bangs choices.
Full face tracking with Unified Expressions, Converted and improved by me. No toggles removed.
Limb scaler! Now you can choose arm and leg length so she fits everyone!
Dissolve toggles, 5 Quick Pre-sets.
Optional Goth makeup toggles, Skin options with minimum lighting slider and animated shiny toggle, now improved over previous models.
Hair hues, Black/White/Color toggles, Emission hues.
Hue's and customization, if you like red, green or blue etc you can!
Contact toggles for face interactions etc.
8 Gestures with weighted individual fists (the "peace" gesture and "hand open" mix for closed eyes).
Sounds: nose boops, purrs, other FX.
Audiolink tattoo, wings, hair spectrum, toggles off.
Lots of customization like: Eye sclera, Face Shadow, Fangs, Jewellery toggles, Nails length.

Optimization:
UV discard toggles with dissolves for main clothes.
Most Meshes joined and materials combined to lower draw calls eg Hair/Ears are 1 mesh 1 material with discards.
Toggles and radials converted to Blendtrees where parameter drivers, dissolves or motion times are not needed to reduce time to get through the FX layer causing less lag.
Less than 200MB Texture Vram in game. Textures marked down to reduce size. Still 4k for Tattoos.
No blendshapes used on clothing to hide things, all UV discards.
Gogo Locomotion ready.

Quality:
Substance PBR texture sets used and setup in Poiyomi with glossy maps
Body/Head mesh is joined for a seamless neck, substance painter used to blend textures
Blue prefab never unpacked, you can freely edit in blender then overwrite the original to update the changes!
Face FX layer does not allow face to over animate or over blink e.g. headpat will cancel gestures so your face does not look cursed.
New base heavily edited for good FBT extra bones added and rerigged. Different rig and physics to my previous models.
Clean and simple menus with icons.
Anchor overrides and Bounding boxes set.
Future updates for fixes and improvements please report any bugs found.
Write defaults off work flow.
Some additional features are on the avatar but they are optional and not the primary focus of the avatar!

Full setup with Wholesome tool.
Wholesome Lollipop v5.
Screenshots of model Nexah in the game
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Comments: 7
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  • foto
    BooBooKeyz #8
    0
    Need major rework in the breast department, WAY too bouncy. Can't even see my feet to tie my shoes with that model on, gawd.
    7 May 2026 01:52
  • foto
    Nitomi #7
    0
    it keeps saying file not found when i try to download it
    14 April 2026 17:41
  • foto
    719 #6
    what shader does it use for the eyes?
    13 April 2026 15:07
  • foto
    Ashura_PG #5
    0
    [quote=Ashura_PG]It won't let me upload it because of this, how can I fix it?
    9 March 2026 13:16
  • foto
    Ashura_PG #4
    0
    It won't let me upload it because of this, how can I fix it?
    8 March 2026 06:57
  • foto
    Viothetoy #3
    ***comment deleted***
    10 February 2026 18:44
  • foto
    CR0NA #2
    +5
    the neon eye shader failed to compile, how do i fix this?

    edit: looked into the import settings, and i was just missing audiolink
    2 February 2026 01:43
  • foto
    FreyaTheGir #1
    0
    1 love this avatar i was saving up to buy it and now i don't need to thank you so much for posting her
    1 February 2026 21:10