OBR Flame Atronach
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Description
[REQUIREMENTS]
Unity 2022 + Avatar SDK 3.10.3 or newer
Poiyomi 9.3.64 or newer (Found Here)
VRCFury 1.1335.0 or newer (Found Here)
Wholesome SPS Configurator 2.0.11 or newer (Found Here)
Please add the required files above to the project before importing the unity package.
I had some people test
Not Quest Compatible
-Quest no like particles, sorry-
[Notable Performance Ranks SFW]
Texture Memory: 29.47 MB
Triangles: 74,766
Skinned Meshes: 11
Material Slots: 33
Lights: 3
Particle Systems: 21
[FEATURES]
-Fully set up with mostly custom made icons
-All armor sections can be toggled on/off
-Plenty of body shape customization sliders
-Male / Female toggle, (View first note)
-Particle effects that can be disabled or enabled
-Realtime lights for glowing in environments
-A hue slider to change the body, lights, and particle system color
-Pauldron constraint for realistic movement
-Two separate scenes for one with and without SPS
-SPS and Bits already setup and ready to go
[NOTES]
-Sliders marked with (F) are Incompatible with the male toggle.
-If SPS Performs oddly disable (Body Lights) under (Effects), because realtime lights can mess with SPS whilst active.
-Particle don't work in mirrors but do in cameras, sorry.
-Technically VRCFury is only needed because of Wholesome SPS but you should still add both.
-The armature, weight painting, shape keys and mesh have been modified for better use in vrchat.
-Flame Outline does nothing unless you own Zekk's Soft Outline as this asset is not included, it's not required however, if you do own it, first add poiyomi, then soft outline, then import the unity package. Now, to enable it go to the Effects menu, Flame Outline, and set Parameter to MaterialSwap, Bool.
[Credits]
Original Model and Texture by Bethesda Game Studios & Virtuos
Orginal port by AlphaWolf on SFMLab
Wholesome for his Wholesome SPS Configurator
Full Unity Conversion by me Re4verd
Unity 2022 + Avatar SDK 3.10.3 or newer
Poiyomi 9.3.64 or newer (Found Here)
VRCFury 1.1335.0 or newer (Found Here)
Wholesome SPS Configurator 2.0.11 or newer (Found Here)
Please add the required files above to the project before importing the unity package.
I had some people test
Not Quest Compatible
-Quest no like particles, sorry-
[Notable Performance Ranks SFW]
Texture Memory: 29.47 MB
Triangles: 74,766
Skinned Meshes: 11
Material Slots: 33
Lights: 3
Particle Systems: 21
[FEATURES]
-Fully set up with mostly custom made icons
-All armor sections can be toggled on/off
-Plenty of body shape customization sliders
-Male / Female toggle, (View first note)
-Particle effects that can be disabled or enabled
-Realtime lights for glowing in environments
-A hue slider to change the body, lights, and particle system color
-Pauldron constraint for realistic movement
-Two separate scenes for one with and without SPS
-SPS and Bits already setup and ready to go
[NOTES]
-Sliders marked with (F) are Incompatible with the male toggle.
-If SPS Performs oddly disable (Body Lights) under (Effects), because realtime lights can mess with SPS whilst active.
-Particle don't work in mirrors but do in cameras, sorry.
-Technically VRCFury is only needed because of Wholesome SPS but you should still add both.
-The armature, weight painting, shape keys and mesh have been modified for better use in vrchat.
-Flame Outline does nothing unless you own Zekk's Soft Outline as this asset is not included, it's not required however, if you do own it, first add poiyomi, then soft outline, then import the unity package. Now, to enable it go to the Effects menu, Flame Outline, and set Parameter to MaterialSwap, Bool.
[Credits]
Original Model and Texture by Bethesda Game Studios & Virtuos
Orginal port by AlphaWolf on SFMLab
Wholesome for his Wholesome SPS Configurator
Full Unity Conversion by me Re4verd