Gryphon
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Description
A simple gryphon avatar, that does various things!
Quest-compatible & certified "not great" in fullbody by several other people. Has custom sit & custom locomotion blend trees that replace running straight forward with "flight," crouching with quadrupedal locomotion, and prone with creeping around in a play-bow/pounce. Remote/local wing sync issue FIXED as of 10/31/2020! Also, the tail's puppet radial is context-sensitive with different versions for standing, crouching/prone, and being in station. Try swinging it around while you're dancing!
VR USERS: Prone really only works right if you are lying down in real life--if you don't like how your butt pops up when you lower your head too far on all fours, point your ControllerLoco's Locomotion layer's [Quad Prone] from blendProne to blendCrouch.
Controls:
Double fingerguns = smile
Double fists = wing-hug (hold at least one fist to extend hug duration)
Double openhands = spread wings
Single fist = flap wings
Quest-compatible & certified "not great" in fullbody by several other people. Has custom sit & custom locomotion blend trees that replace running straight forward with "flight," crouching with quadrupedal locomotion, and prone with creeping around in a play-bow/pounce. Remote/local wing sync issue FIXED as of 10/31/2020! Also, the tail's puppet radial is context-sensitive with different versions for standing, crouching/prone, and being in station. Try swinging it around while you're dancing!
VR USERS: Prone really only works right if you are lying down in real life--if you don't like how your butt pops up when you lower your head too far on all fours, point your ControllerLoco's Locomotion layer's [Quad Prone] from blendProne to blendCrouch.
Controls:
Double fingerguns = smile
Double fists = wing-hug (hold at least one fist to extend hug duration)
Double openhands = spread wings
Single fist = flap wings