Description
Features:
║ 1 .FBX file (Two separate meshes for the top and bottoms)
║ 34 texture files.
║ Rigged.
║ Unity Package with pre-setup materials.
║ Has a shapekeys added on each mesh. No ambient breathing shapekeys.
║ You want to hide Chest Fluff, Shoulder Fluff, Calf Fluff, and Thigh Fluff on the Hyenid Avatar to avoid fluff from clipping in those areas.
Requirements:
║ Dynamic bones
(https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743?gclid=CjwKCAjwmqKJBhAWEiwAMvGt6BHlaH0yf8IWQiBljlsLPXvelEjcXH-uLTDkryW512ZstXBEL-lF4RoC30EQAvD\_BwE)
║ Poiyomi Shaders (V6.0.110)
(https://github.com/poiyomi/PoiyomiToonShader/releases/tag/V6.0.110)
║ Basic knowledge of Unity / Blender and uploading / editing VRChat avatars.
║ The most recent currently support Unity version for VRChat: https://docs.vrchat.com/docs/current-unity-version
Terms of Service: