Jean Overalls
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Description
Further edited and textured by me in Blender and Substance Painter.
2 materials each.
Comes with base color (blue or black), metallic, normal and roughness maps and emission maps for the stitching.
No textures for the metals. Just use cube map or matcap or something :)
2 materials each.
Comes with base color (blue or black), metallic, normal and roughness maps and emission maps for the stitching.
No textures for the metals. Just use cube map or matcap or something :)