Home » Clothes » Tactical Furry Outfit Part 1 (REX VERSION)

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Content type:Clothes
Сreated by: KADIS SK WORKS
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Tactical Furry Outfit Part 1 (REX VERSION)

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Description



Presenting you a big bundle of clothing options made for the Rexouium base! Themed after military and to look tacticool™
Having recently released Tact Rexouium Part 2 - Armor, use code "armor" in this product for 10€ off! Has 100 uses.

This contains the following:
The Crye Set
Crye Top, has optional rolled sleeves blendshape
Crye Pants, has optional bloused blendshape
Crye your wallet no more, you can wear the pretty Crye set for your Rex avatar!

Softshell Jacket, based after Blackhawk! Softshell Jacket, optional rolled sleeves blendshape, hood can also be worn thanks to parent constraint attached to your avatar's head bone (must have HoodDownAlt blendshape set to 0 when worn).
Imports from Eastern Europe brings you the Softshell Flexion jacket, now for Rexes
Digitigrade Boots (Type-A shown below)
Just a pair of boots built for digitigrade feet of the Rexouium. Duty design built to last longer and is durable.
Kneepadless Variant of the pants (UV is not same as Crye Pants), has optional bloused blendshape
Basic pants, you could wear a kneepad on top of these.

Slimfit longsleeves
Basic longsleeves slimfit topwear, made to complement both the Crye and Softshell

IM-Pact Gloves
Glove Type-A: Full Glove
Glove Type-B: Index and Thumb are fingerless
Glove Type-C: Fingerless

Based after the real world's M-Pact Gloves, these pair were made to protect your pawpads from further harm.

Oakwood Gloves
Glove Type-A: Full Glove
Glove Type-B: Index and Thumb are fingerless
Glove Type-C: Fingerless

The most popular gloves, commonly used by the generic soldier.

FOR VER11 and beyond!
Use ModularAvatar unity addon, installed through VCC, and it can be used with ALL clothing as shown here!

FOR VER10point3 and below!
Use ApplyAccessories v1.1.9 Standard for the other clothing, but NOT Softshell (DO NOT forget to reparent the clothing's Chest bone under ChestUp bone if using 1.5-1.6)

To wear the Softshell on your Rex you will do the following:
Click, drag and drop the Softshell Prefab on the GameObject of your avatar, then unpack the Softshell prefab.
For each bone you must drag and drop it under the same name (ex.: Dragging Softshell_Hips under Hips). This excludes the Softshell_Head due to how the jacket is set up. Softshell_Tail bones must be zeroed.
On the Softshell_Head GameObject, you must set the 1st constraint of its components to your avatar's actual head bone.
⚠ In the instance of the avatar in question being a different size, you must find and select all the ZipperROOT GameObjects (4 under HoodArmature, 1 under Softshell_Neck), then unlock the constraints before resizing and lock when done.
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Clippings are notable around the crotch area, zippers of the Softshell Jacket have a tendency to float away from the clothing but this is hardly noticeable, these are something I tried fixing with the best of my abilities.

Through the use of Photoshop or Photopea, you may now toggle a layer folder in the tools to enable a solid color or a camouflage pattern you desire, once done you may now able to export the PSD file as a PNG and use it for your material.

Dynamic Bones Addon is OPTIONAL for PC version for dangly bits of the Softshell Jacket, mainly the zippers and the subtle hoodie movement. ⚠This addon is no longer needed as it makes use of VRChat's PhysBones.⚠
MOCHIE shader is required for the MOCHIE preset.
POIYOMI shader is required for the POIYOMI preset.
The .unitypackage file contains
Individual models of the clothing pieces shown above
In addition to above, .blend files with its textures packaged in is included
Textures with variety of camouflages to choose for the PSD file
Materials
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  • foto
    BraydenMist555 #2
    CAMO TEXTURES MUST NEED
    26 November 2023 15:18
  • foto
    Apex23123 #1
    Holy shit dude thank youI paid for the outfit but lost it and I was not gonna pay for it againif you could please get the armor for it
    17 July 2023 16:58