[V2] - ZepVFX - HandParticles Pack
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Description
SETUP:
- Locate the prefab(s) "Assets > Zep's Gumroad Assets > Prefabs (then select "normal" or "Poi")
- Drag the prefabs into your scene
- Position the prefabs (If named with "R" or "L" in the end of the name it means Right or Left Hand.)
- Drag them under your avatar (they shouldn't be on the bones themselves, just directly under your avatar)
- Put the bones you want it to parent to in the parent constraints empty slot
- Hit "Activate" When the corresponding bones are in the slots
Some Animation files have been provided (write defaults off) so you can go straight into your FX layer and add it in there, the poiyomi version holds a Hue shift animation too, this is not available for the normal version.
IF NEEDED, MAKE YOUR OWN TOGGLES IF YOU HAVE A DIFFERENT SETUP.
- Locate the prefab(s) "Assets > Zep's Gumroad Assets > Prefabs (then select "normal" or "Poi")
- Drag the prefabs into your scene
- Position the prefabs (If named with "R" or "L" in the end of the name it means Right or Left Hand.)
- Drag them under your avatar (they shouldn't be on the bones themselves, just directly under your avatar)
- Put the bones you want it to parent to in the parent constraints empty slot
- Hit "Activate" When the corresponding bones are in the slots
Some Animation files have been provided (write defaults off) so you can go straight into your FX layer and add it in there, the poiyomi version holds a Hue shift animation too, this is not available for the normal version.
IF NEEDED, MAKE YOUR OWN TOGGLES IF YOU HAVE A DIFFERENT SETUP.