Dual Wield System
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Description
a handy system built and designed for dual-wielding sharp objects.
Wield one or two items at the same time seamlessly and fluently, entirely gesture-controlled and network synced.
With particle slicing effects to leave a mark on the environment, easily adaptable.
Designed to be a literal drag-and-drop to swap out models for anything custom, effortless to work with.
An easy-to-understand installation guide (both written and video form) will show all you need to know without requiring existing unity knowledge.
(hotdog not actually included, but just used as an example of model switching)
Holster both objects in two seperate places each anywhere on your body, very customizable and easy to change.