Claymore Pack w/ Avatar Dynamics for VRChat [Particle FX, Avatar Dynamics, Combat]
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Description
Product Information
Bring your Roleplay to the next level with this Claymore Pack!
You can place up to two interactable Claymores anywhere you go! If someone steps on the light barrier, it'll go boom.
Maybe they'll find the defuse button if they're careful enough :D
Menu toggles / Features explained:
2 x Pack - place up to two Claymores at once
World Constraint* - gesture driven: position it anywhere you want
Non-interruptive - gesture driven: can be picked up with gestures to replace it somewhere else
Defuseable - anyone can defuse it (can be blocked via toggle)
Avatar Dynamics - will get triggered by Feet/Hands
Manual Detonation - individual or detonate all at once.
3 Texture Variations
*Disclaimer: if the avatar reloads or someone joins in a later stage, the Claymores'(s) won't be there anymore. It's not synced for late joiners.
The Package & Dependencies
VRChat SDK 3.0 [Free]
Poiyomi Shader (8.1.163 or newer) [Free]
Mochie (1.36.1 or later) [Free]
Leviant ScreenSpace (latest) [Free]
Gesture Manager (v3.6 or later) [Optional] [Free]
Compatibility
NOT QUEST / ANDROID COMPATIBLE.
SDK 3.0
Projects with/without VRChat Creator Companion
KTEK Installer compatible
Technicalities
Write Defaults: ON/OFF compatible
Polygons: 2400 (each)
Materials: 1 (each)
Particle/Screenspace FX: 4 (each)
Total Materials: 5 (each)
Lights: 1 (each)
Audio Components: 6
FX Layers: 3/3
Gesture Layers: 1
Animationstates (total): 14
Parameter Requirement (min/max): 21/21
Avatar Dynamic Components: 4 (each)