Home » Other » Prefab » CyberKatana for VRChat

Model info

Content type:Prefab
Сreated by: Sir.Custard
Face Tracking: No
Full body: No
Nsfw: No
Views: 6 844
CyberKatana for VRChat

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Description

A sci-fi straight katana style blade with a mechanically assisted draw motion and animations for the scabbard to move to two other locations on the body.

By using a fist gesture, you can draw the sword with the assistance of the mechanical arm as it pulls the scabbard half out for you. After drawing all the way out of the scabbard, the arm will return itself to your side.

Using your expression menu, you can tell the scabbard to sit horizontally across your back for sitting, or vertically on your back. When you use these animations the sword is not able to be drawn and will wait until you recall it to your hips.

Requirements and Recommendation
VRCFury and Poiyomi shaders on your Unity project.
You don't need any unity knowledge besides having a ready made avatar to put this on, since this comes with guides on how to add it to your avatar. It was built to measure for the Nardoragon base, but can work with any other base if you simply move and scale the sword as needed.
This asset is incompatible with Android VRC (Quest)

Optimization
Tris: 14,871
2 Materials: One for decals with a 512 X 512 texture set and a primary material with a texture set size of your choosing.
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  • foto
    Ghat #1
    0
    Can anyone provide a walkthrough on how to do step 7? Bit lost on it cause of the wording and the way it's set up.
    6: Drop down the rest of the cyberkatana armature until you get to sword.
    You'll see in your inspector that there is a parent constraint script.
    Set sword in scabbard to 0 and set sword in hand to 1.
    this will snap the sword to the "Sword in hand" position in the heirarchy

    7: Simply position sword aim position to your palm and the sword in hand wherever
    you want it positioned while you hold the sword.
    18 April 2026 00:21