Custom Emoji Particle System
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Description
Setup
I recommend making a backup of your project before proceeding (Better to be safe than sorry!)
- Import "EmojiParticleSetupTool.unitypackage" into your project
- At the top menu of Unity, click "Window > HotateA > EmojiParticleSetup"
- Select your Avatar Descriptor
- Rename the name of the Animator with "Save Name"; the dropdown for "Target" dictates where the emoji will emit from
- Click the plus to add an Emoji, import whatever PNGs you like
Modify Options
- The options under "Modify Options" are preference and you should experiment with them on your avatar. I had the best result checking all three of them.
- "Force Revert" will appear after you have applied the Emoji Particle System and you're now editing it. It will remove the generated Parameters and Menus from your avatar.
Booth
https://hhotatea.booth.pm/items/2871256
I recommend making a backup of your project before proceeding (Better to be safe than sorry!)
- Import "EmojiParticleSetupTool.unitypackage" into your project
- At the top menu of Unity, click "Window > HotateA > EmojiParticleSetup"
- Select your Avatar Descriptor
- Rename the name of the Animator with "Save Name"; the dropdown for "Target" dictates where the emoji will emit from
- Click the plus to add an Emoji, import whatever PNGs you like
Modify Options
- The options under "Modify Options" are preference and you should experiment with them on your avatar. I had the best result checking all three of them.
- "Force Revert" will appear after you have applied the Emoji Particle System and you're now editing it. It will remove the generated Parameters and Menus from your avatar.
Booth
https://hhotatea.booth.pm/items/2871256