MK Toon Stylized Shader
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Description
⤴️NEW! : Indirect Lighting Fade Feature
🔥Highlights🔥
Physically based input => stylized output: MK Toon follows your physically based input to create a local antialiased & stylized output.
Comprehensive shading model: The flexible and versatile custom shading model allows you to quickly iterate through a huge variety of art styles.
Creative Freedom: Every shader feature can be combined with each other to achieve the very special and stylized visuals you want.
📦THE PACKAGE📦
⚡Included Shaders⚡
Unlit: Straightforward Unlit Shader with basic features.
Simple: Lit Shader with tons of customization options.
Physically Based: Lit Shader built upon physically based rendering to produce a highly unique stylized visuals.
Outline: Every shader can have a stylized outline.
Refraction: Refractive standard and particles shader versions available.
Standard & Particles: Standard and particles variations included.
Possible art styles: Cel shading, ramp lighting, anime, manga, cartoon, stylized realistic, artistic, watercolor or mix your own.
Create your own and unique style: Every available feature can be combined using the material editor to create a very customized shading.
⚙️Included Tools⚙️
Install Wizard: Fast setup even on scriptable Render Pipelines.
Builtin Textures: Start easy by using the included textures for different features.
Mesh Utility: Create new meshes with smoothed normals to achieve better outlines.
Ramp Creator: Allows you to create 1D ramp textures based on a set gradient.
Texture Channel Packer: lets you create a new texture based on four inputs. This way you can combine different color channels of different textures into a new one.
Material Properties API: Material properties can be changed via the MK.Toon.Properties namespace.
Custom Editor: Easy to use inspector tweaked towards artists.
Render Pipeline Compatibility: Same look & feel & results across supported render pipelines.
🪜Examples🪜
Spectate: Over 100 stylized materials.
Artistic: Multiple setuped materials for the artistic feature.
Outlines: Outlined objects using different shapes.
Witch Lab: Stylized shaded witch like area.
Flying Isles: 10 variations Artistic: Artistic stylized objects.
Flat: A colorful apartment.
Environment: Flat colored and stylized scenery.
Park: Multiple shading style on a minimalistic area.
Playroom: Contrast rich comparison of shader features.
Bonus: Rotatable gradient skybox shader
💾Updates + Maintenance + Support💾
All of my assets receive updates, are maintained regularly and supported as best as possible
🔥Highlights🔥
Physically based input => stylized output: MK Toon follows your physically based input to create a local antialiased & stylized output.
Comprehensive shading model: The flexible and versatile custom shading model allows you to quickly iterate through a huge variety of art styles.
Creative Freedom: Every shader feature can be combined with each other to achieve the very special and stylized visuals you want.
📦THE PACKAGE📦
⚡Included Shaders⚡
Unlit: Straightforward Unlit Shader with basic features.
Simple: Lit Shader with tons of customization options.
Physically Based: Lit Shader built upon physically based rendering to produce a highly unique stylized visuals.
Outline: Every shader can have a stylized outline.
Refraction: Refractive standard and particles shader versions available.
Standard & Particles: Standard and particles variations included.
Possible art styles: Cel shading, ramp lighting, anime, manga, cartoon, stylized realistic, artistic, watercolor or mix your own.
Create your own and unique style: Every available feature can be combined using the material editor to create a very customized shading.
⚙️Included Tools⚙️
Install Wizard: Fast setup even on scriptable Render Pipelines.
Builtin Textures: Start easy by using the included textures for different features.
Mesh Utility: Create new meshes with smoothed normals to achieve better outlines.
Ramp Creator: Allows you to create 1D ramp textures based on a set gradient.
Texture Channel Packer: lets you create a new texture based on four inputs. This way you can combine different color channels of different textures into a new one.
Material Properties API: Material properties can be changed via the MK.Toon.Properties namespace.
Custom Editor: Easy to use inspector tweaked towards artists.
Render Pipeline Compatibility: Same look & feel & results across supported render pipelines.
🪜Examples🪜
Spectate: Over 100 stylized materials.
Artistic: Multiple setuped materials for the artistic feature.
Outlines: Outlined objects using different shapes.
Witch Lab: Stylized shaded witch like area.
Flying Isles: 10 variations Artistic: Artistic stylized objects.
Flat: A colorful apartment.
Environment: Flat colored and stylized scenery.
Park: Multiple shading style on a minimalistic area.
Playroom: Contrast rich comparison of shader features.
Bonus: Rotatable gradient skybox shader
💾Updates + Maintenance + Support💾
All of my assets receive updates, are maintained regularly and supported as best as possible