Black Hole Eye Shader
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Description
UPDATES LOG:
Resolved previous issues that triggered warnings during avatar import with a custom shader. (13.07.2025)
Added an improved parallax function: now the eye appears differently not only depending on the viewing direction but also on the camera position. (21.07.2025)
Added new render parameters such as ZTest, ZWrite, BlendOp, and more, giving advanced users greater control over the appearance. Introduced a customizable Transparent Edges effect that trims unnecessary material edges (you can see it on my Discord server). Also implemented a function that eliminates unwanted transparency in Cutout mirrors in VRChat. (11.08.2025)
Resolved previous issues that triggered warnings during avatar import with a custom shader. (13.07.2025)
Added an improved parallax function: now the eye appears differently not only depending on the viewing direction but also on the camera position. (21.07.2025)
Added new render parameters such as ZTest, ZWrite, BlendOp, and more, giving advanced users greater control over the appearance. Introduced a customizable Transparent Edges effect that trims unnecessary material edges (you can see it on my Discord server). Also implemented a function that eliminates unwanted transparency in Cutout mirrors in VRChat. (11.08.2025)