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Frequently asked Questions
CCinder
#369
0
I've done everything I need to put in on unity for a model like poi-toon,vrchat SDK, but it's just not letting me upload it
27 August 2022 00:01
BigBradxD
#368
0
how do i fix the cannot save preview scene error
26 August 2022 23:58
Denice Watson
#367
0
ok
26 August 2022 18:21
VisionDesigns
#366
0
Denice Watson
,
I'm sorry but I have no clue what you're trying to show me. I can't help if you don't have proper explanations or pictures of the problem.
You can check the
Wiki
or DM me so you're not spamming this chat room with no information.
26 August 2022 12:57
Denice Watson
#365
0
im trying to use that its just not working for me
26 August 2022 04:06
VisionDesigns
#364
0
Denice Watson
,
26 August 2022 01:46
Denice Watson
#363
0
this is what Im having problem with
its not letting me show the screenshot of what im having a problem with
25 August 2022 22:49
VisionDesigns
#362
0
Denice Watson
,
what tools
25 August 2022 19:19
Denice Watson
#361
0
I been trying to fix my tools on unity an that's what I seen is no custom tools available
25 August 2022 17:18
VisionDesigns
#360
0
Denice Watson
,
come again?
25 August 2022 13:09
Denice Watson
#359
0
How can I available mt tools its saying for me no custom tools available
25 August 2022 12:03
Sulyeon
#358
0
VisionDesigns
,
thats awesome thank you so much!!
21 August 2022 14:25
VisionDesigns
#357
0
Sulyeon
,
ill have a fix that should work for u soon. I'll DM when its ready
21 August 2022 14:12
Sulyeon
#356
0
VisionDesigns
,
yeah :/
21 August 2022 14:02
VisionDesigns
#355
0
Sulyeon
,
same problem I'm assuming?
21 August 2022 13:50
Sulyeon
#354
0
VisionDesigns
,
its a new project already^^
21 August 2022 13:33
VisionDesigns
#353
0
Sulyeon
,
That's just icons used for the menu, that wouldn't break it. Try a new project like you said, if it breaks again lmk and I'll come up with a fixed package.
21 August 2022 13:07
Sulyeon
#352
0
VisionDesigns
,
i get this error not sure if the autofix ruins it
21 August 2022 07:54
Sulyeon
#351
0
VisionDesigns
,
i didnt touch anything on the control layer or locomotion but when i wanted to upload it i had to do an autofix because it told me something with the mood layers are too big , maybe ill try to upload it on a new project and see if it works^^ thank you!
21 August 2022 07:35
VisionDesigns
#350
0
Quote: Sulyeon
i downloaded this package https://vrmodels.store/avatars/16843-aimi-amp-kai.html and i tried uploading the girl , she is doing the default animations on crouching and laying but eventho i dont move her legs and body is moving while being in that position , what should i do?
did u perhaps change the locomotion or add a control layer to the Animator?
just did a test upload and its working fine without issue
20 August 2022 22:28
VisionDesigns
#349
0
Sulyeon
,
Your locomotion layer isn't set to the correct one. Downloading package to see what the correct stuff is
20 August 2022 21:04
Sulyeon
#348
0
i downloaded this package https://vrmodels.store/avatars/16843-aimi-amp-kai.html and i tried uploading the girl , she is doing the default animations on crouching and laying but eventho i dont move her legs and body is moving while being in that position , what should i do?
20 August 2022 17:22
VisionDesigns
#347
0
GothMommyRaven
,
Can you provide a picture of your console window? Please hit clear before taking a screenshot.
19 August 2022 15:13
GothMommyRaven
#346
0
VisionDesigns
,
I'm still having asset bundle uploading problems,, I've used different poi shaders in different projects along with redownloading the sdk thinking it could've been that, I always detach blueprint id and the avatars don't have vrlabs on them. I looked through the
wiki
and tried doing things like deleting the pumkin editor folder and they still won't upload. The
wiki
did not at all solve the problem
18 August 2022 23:15
VisionDesigns
#345
0
Sulyeon
,
seems like ur Locomotion and FX layer arent setup or the wrong ones, might i ask which model (avatar name) so i know what the Loco and FX layers are called?
17 August 2022 14:26
Sulyeon
#344
0
Hii! ive tried uploading an avatar and i put everything in the order the description told me to (sdk poiyomi dynamic bones and
dps
) but when i upload it it doesnt have any crouch , sit animations and the
dps
is not there and the green circle menu only had the default vrchat animations on it : /
16 August 2022 14:20
MatchaMojito
#343
0
arialove
, This response is a little bit late but you can try to use
Pumkins Avatar tools
. I haven't used it in a while but there is an option to remove all empty scripts, doesn't hurt to give it a try.
16 August 2022 13:17
VisionDesigns
#342
0
Ferox_
,
clear blueprint id before uploading.
further questions visit the
Wiki
15 August 2022 15:44
Ferox_
#341
0
Ferox_
,
I even tried the shader keyword utility but still the error message "error saving blueprint" appears
15 August 2022 12:52
Ferox_
#340
0
I have some problem uploading an avatar, it shows me "error saving blueprint" as an error message. can someone help me by my problem ? Thanks :3
I try to upload the avatar Pepper from Ourse, and it is the first avatar where I get the error message from. I tried to google for some solution but didnt find anything
15 August 2022 11:28
VisionDesigns
#339
0
arialove
,
its kind of a 50/50 honestly...
i dont know every script that will or wont be solvable, i can say theres a chance if u do remove the dread scripts that the avatar will break with it and leave u with nothing. Dont lose hope yet, id say most of the scripts that break on avatars now r fully recoverable. If ur trying to upload older avatars, best of luck, a lot r outdated.
ive never used or had to remove a dreadscript, like password lock, on an avatar. Id imagine its a similar way to how thirdparty script works. What all have u tried if anything yet?
15 August 2022 03:52
arialove
#338
0
if the avatar has dreadscripts is there no hope of getting it off
15 August 2022 00:09
VisionDesigns
#337
0
GothMommyRaven
,
check the new
Wiki
blueprint id
poi shaders
vrlabs
13 August 2022 00:56
GothMommyRaven
#336
0
I've been having some asset bundle problems on avatars, is there a fix for that?
12 August 2022 22:51
VisionDesigns
#335
0
HartLeeQuinn
,
update ur SDK
further questions visit the
Wiki
11 August 2022 13:15
HartLeeQuinn
#334
0
Has anyone else had the "Too Many Parameters" issue with Teddy by Sam?
11 August 2022 04:59
MatchaMojito
#333
0
Tiggy
, Usually if the clothes you get go on a specific avatar you can use AvatarTools to get the clothes on without many issues.
https://booth.pm/en/items/1564788
https://booth.pm/en/items/2332420
The first link is the one I use most of the time, but some models or clothes don't work with it, so I try the second one. Sometimes in the description under the clothes it will give you a specific tool to use but that first link works 90% of the time for me.
The only reason you would need to use blender for outfits is if they were not made for the specific model, but booth models have specific outfits that you absolutely can put on in Unity.
10 August 2022 13:26
VisionDesigns
#332
0
Tiggy
,
its possible to just add the clothing the the avatar within unity but that doesnt mean u should lol
u will run into all sorts of problems... you can however add things like bracelets, necklaces, etc...(almost any accessory)
clothing sets sold separately should be put on the characters using Blender or other 3d software like it.
9 August 2022 21:47
Tiggy
#331
0
just had a quick question! for booth avis that have clothing sets sold separately, can you add them in unity if its made specifically for that avi or do you have to do it in blender?
9 August 2022 21:26
Zachary McCloud
#330
0
Vergil
,
ill try that ty
4 August 2022 13:10
Vergil
#329
0
Zachary McCloud
,
Yes, its called physically moving your hand after grabbing it.
And for a serious answer, there is likely a way to set something like that up (presuming you want it to stay in place) with shapekeys and contact receivers
4 August 2022 10:02
Zachary McCloud
#328
0
Is there anyway i can make a bra grabbable but when it is you can make it go up or down by being grabbed
4 August 2022 02:05
XEON
#327
0
NAWZ
,
Click auto fix while uploading.
3 August 2022 08:27
NAWZ
#326
0
This Avatar has mipmapped textures without "Streaming Mip Maps" enabled
3 August 2022 02:10
jungbunbun
#325
0
it says AutoAnchordialog_text then it gives me the regular download for about 2 seconds and then stops i hope this is clearer?
2 August 2022 20:09
VisionDesigns
#324
0
jungbunbun
,
what? please use the spellcheck feature.
this is a stretch if anyone else can better understand please help lol
TO FIX (maybe)
Clear your Blueprint ID
and
make sure u dont have VRLabs Editor folders
then try to upload
2 August 2022 00:35
jungbunbun
#323
0
VisionDesigns
,
so i clike build and my computer mks a sound and the menu to give it a name and send it to vr dosent come up
1 August 2022 23:11
VisionDesigns
#322
+1
I've been studying this section for any and all types of questions to be asked as well as known issues some may come across. While i dont want to go in full tutorial length pages for how to fix something. Ive shortened a lot of it down to be a couple sentences for a few reasons. One being an overwhelming full length page, normally has the response of "im not reading that" i get it lmao. This new section will NOT be a full demo to creating avatars and will focus, at least for now, on solving your problems. Me and many others do not enjoy typing the same things over and over because you decide to not scroll down. With that being said and to keep this relevantly short, some fixes may require basic knowledge or a general understanding of unity. Further questions can be asked here or DMs.
1 August 2022 16:13
VisionDesigns
#321
0
wow look at that
,
DMCA Request is listed bottom left of the website or at least know how to work a basic chat box to know what "package" ur talking about.
31 July 2022 01:57
Vergil
#320
0
wow look at that
,
Lol, wat?
Tiggy
,
It may have something to do with your version of dynamic bones, think I remember reading VRC doesn't like the latest version. Do you have access to v1.22?
31 July 2022 01:40
XEON
#319
0
Tiggy
,
lyuma / Av3Emulator
30 July 2022 07:07
VisionDesigns
#318
0
jungbunbun
,
ur VR launches when u hit play/upload?
forgot about this one ill have to add it to the list of fixes later on.
in the game window, change Remote to Free Aspect or whatever fits ur screen
you could also have a prefab error
Clear Blueprint ID
Remove the VRLabs Editor folders (if any)
30 July 2022 01:09
jungbunbun
#317
0
hi sorry if went over this but for me when i try to upload Mazikeen i just hits me with a computer sound and no menu pops up to put on vr
30 July 2022 00:45
VisionDesigns
#316
0
Tiggy
,
yea the amazing choice to make their own bone system was a terrible execution, the tool provided below should make all the bones work again. YOU WILL HAVE TO ADJUST THE SETTINGS. I recommend putting the base settings to hair so u wont have to do all the hair bones.
i dont fully understand physbones so i cant be much help with them. I know theyre supposed to not work on main armature bones like Hips, Spine, Chest, Head, etc. but sometimes they do sooooo idk
30 July 2022 00:34
Tiggy
#315
0
VisionDesigns
,
i convert to phys on the ones where they show up, but its like the bones just dont exist on some
30 July 2022 00:25
VisionDesigns
#314
0
Tiggy
,
r u trying to convert to physbones or leaving it as dynamics?
since they dont work the same, its better to use the converter tool on
Gumroad
and make the correct adjustments for ur ideal settings.
29 July 2022 23:56
Tiggy
#313
0
VisionDesigns
,
im using v132 of dynamic bones, also heres a sc
also always import the avi last
29 July 2022 23:46
VisionDesigns
#312
0
Tiggy
,
r u getting a missing script error for where the dynamic bones should be?
import everything before the avatar package. Make sure to uncheck duplicated folder so nothings replaced.
also possible u have a very old dynamic bones script, do u know what version ur using?
can u send a picture of the console window AFTER hitting clear so i can see what type of error it is.
29 July 2022 23:20
Tiggy
#311
0
Vergil
,
I'm sorry i thought i did, i was a bit out of it while writing the message... just when i import the avi into unity that has dynamic bones they dont show up on the avi
VisionDesigns
,
yes it is dynamic only avis, physbones i have no issues with
29 July 2022 22:51
VisionDesigns
#310
0
BasicRat
,
"SDK did not load properly"
r u using an old sdk? recent update on the VRChat website.
make sure to not override anything in the import popup window, scroll down and uncheck VRCSDK if needed. To be sure
redownload the latest SDK from the website, make a new project, import everything as normal making sure not to import another SDK file attached to the model.
ur uploading to Quest right? make sure no scripts that are not compatible with the quest version r in the package and/or attached to the model.
29 July 2022 20:34
VisionDesigns
#309
0
BasicRat
,
r u using a modified sdk?
im unfamiliar with that type of issue as i havent seen it since modded sdks were popular.
can u send a picture of the console window AFTER hitting clear.
Tiggy
,
R they physbone avatars or dynamic bone avatars?
Is it all avatars u try to upload?
U shouldnt import dynamic bones unless its stated its needed for the conversion fix.
Pay attention to the description of models with upload instructions. If theyre not listed search for the model and creator to visit the store page to find out what u need to import.
29 July 2022 12:34
Vergil
#308
0
Tiggy
,
Well you could start by explaining what the issue is beyond "I'm having issues"
29 July 2022 02:34
Tiggy
#307
0
So I keep having issues with uploading avis with dynamic bones.. idk if its my package or if im uploading everything in the wrong order (sdk>poi>dyna>avi) and it hasnt been fixing most of the time when i reimport the sdk so idk what im doing wrong... anyone know how to help? <3
29 July 2022 00:18
XEON
#306
0
peiku
,
SDK update.
27 July 2022 12:07
peiku
#305
0
hello i recently got an error that says "too many expression parameters" is anyone familiar with how to fix it?
27 July 2022 09:15
Gold_Reality
#304
0
MatchaMojito
,
VisionDesigns
Oof, yeah might as well, save time and reduce spam in these channels
27 July 2022 03:08
VisionDesigns
#303
+1
i feel like there needs to be a notification or a pop up every time someone new comes to this channel for help OR even a tab to the side with all the known fixes for common issues somewhere on the same page.
26 July 2022 18:39
MatchaMojito
#302
+1
And another one
Do these people not know how to scroll down?
26 July 2022 17:31
BNVOOWEWW
#301
+1
How do you fix prefab error when you try to upload?
26 July 2022 15:57
Gold_Reality
#300
0
XxWolfy123xX
,
Sorry bud, Ill have to agree with Matcha + Vision, they did answer this question often so they are tired seeing this floating around, but try deleting Thry editor from poiyomi scripts. Or scroll down for reference. Or look on tutorials (there might be some that can help guide you to it)
Hope this helps you figure out the issue!
26 July 2022 06:58
VisionDesigns
#299
+1
MatchaMojito
,
if not one of us then who lol
no but really, eventually others will come to there senses and say "check #Unity" or maybe even tell others in comments how to fix something before we have to.
cant fix
opposite of smart
25 July 2022 23:49
MatchaMojito
#298
+1
VisionDesigns
, Why do we even respond anymore?
25 July 2022 20:17
VisionDesigns
#297
+1
XxWolfy123xX
,
scroll down
24 July 2022 18:15
XxWolfy123xX
#296
+1
WHat do i do if when i go to to upload there is a prefab error and it creates more prefabs
24 July 2022 15:08
Gold_Reality
#295
+1
LDPR
,
Hello LDPR, I understand the difficulties in learning how to upload avatars, but I also agree that this place is optimal for advance/ specific issues.
So, I'll try to summarize and if you need more assistance, dm me and I'll try to help? I also suggest to use links such as first for better explanations (but I'm slow so try to use these as references):
-
Uploading avatar 2022
-
Physbone tutorial
-
Quest compatibility
Some good advice:
-Downloading latest SDK for physbone compatibility and increased parameters
-Read instructions on sites or files (such as importing shaders/
DPS
/ steps
-Make sure you log in to unity and check the descriptor for view points/ scaling/ making sure blueprint is cleared when publishing
-Always remember to not mess with hierarchy too much unless you get better (sometimes you may delete important armatures)
--NOTE--
Do not respond back in this channel, but DM me for further questions, so we don't spam this place; I will not answer here to prevent spam! Nothing personal but to make everything easier for the community~
23 July 2022 07:58
MatchaMojito
#294
+1
LDPR
, Like Vision said, look up a tutorial, this channel is for fixing errors, not teaching you how to upload files from scratch. That would be too much to explain here.
22 July 2022 16:30
VisionDesigns
#293
+2
LDPR
,
this chat isnt really the place for learning how to use unity from start to finish, meaning nobody really wants to go back and forth explaining everything u need to do via text messages. Theres plenty of videos for u to look at for starting out and documentation from the VRChat website.
22 July 2022 08:52
LDPR
#292
+1
how do i use this files im new
22 July 2022 07:54
Gold_Reality
#291
0
fran2311
,
Hello! Have you tried the newest SDK 3 (I think anything over May/June). It gave us double the parameter so you should be able to fit like 250? I forgot exactly but over 200 for sure. Hope this helps~
fran2311
,
The old SDK only has 120 something parameters last I check, and the new one expanded the parameter limit*
Sorry I forgot to add that in!
21 July 2022 17:46
VisionDesigns
#290
+1
fran2311
,
changing some of the parameters to Bool should lower the number, u can also remove some unnecessary things like marker systems or things u wont really use.
21 July 2022 15:37
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